virtualx-engine/scene
Juan Linietsky 78e7777cf5 Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
	modules/gdscript/gd_editor.cpp

Improved code completion for InputEvent (shows members by type)
2014-12-21 11:46:28 -03:00
..
2d Fixes 2014-12-20 15:30:06 -03:00
3d Fixes 2014-12-20 15:30:06 -03:00
animation 1.Change interpolate_callback:p_times_in_sec argument before p_callback argument(more readable) 2014-12-19 17:13:20 +08:00
audio -fix sound room params (was not working) 2014-11-26 14:24:13 -03:00
gui -ability to set default textures in shader (needed for visual shader editing) 2014-12-21 11:42:44 -03:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main New Code Completion 2014-12-16 22:31:57 -03:00
resources Merge branch 'master' of https://github.com/okamstudio/godot 2014-12-21 11:46:28 -03:00
register_scene_types.cpp -ability to set default textures in shader (needed for visual shader editing) 2014-12-21 11:42:44 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Batch of Bugfixes 2014-12-07 02:04:20 -03:00
scene_string_names.h Batch of Bugfixes 2014-12-07 02:04:20 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00