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Common.cs
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C#: Ignore property indexers and report if exported
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2022-08-28 18:16:57 +02:00 |
ExtensionMethods.cs
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C#: Preserve order of exported fields/categories
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2022-08-25 20:39:57 +02:00 |
Godot.SourceGenerators.csproj
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C#: Make GodotSharp API a NuGet package
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2022-08-22 03:36:51 +02:00 |
Godot.SourceGenerators.props
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C#/netcore: Add base desktop game export implementation
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2022-08-22 03:36:51 +02:00 |
GodotClasses.cs
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Add MustBeVariant attribute and analyzer
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2022-08-25 01:47:40 +02:00 |
GodotEnums.cs
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C#: Add source generator for signals as events
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2022-08-22 03:36:52 +02:00 |
GodotMemberData.cs
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C#: Preserve order of exported fields/categories
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2022-08-25 20:39:57 +02:00 |
GodotPluginsInitializerGenerator.cs
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C#: Fix exported game crash because of uninitialized callbacks
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2022-08-29 17:37:56 +02:00 |
MarshalType.cs
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C#: Re-introduce generic Godot Array and Dictionary
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2022-08-22 03:36:52 +02:00 |
MarshalUtils.cs
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don't marshal multidimensional arrays
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2022-09-17 00:18:08 +02:00 |
MethodInfo.cs
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C#: Add source generator for signals as events
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2022-08-22 03:36:52 +02:00 |
MustBeVariantAnalyzer.cs
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C#: Make MustBeVariantAnalyzer ignore OmittedTypeArgument
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2022-09-06 18:51:45 +02:00 |
PropertyInfo.cs
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C#: Add source generator for signals as events
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2022-08-22 03:36:52 +02:00 |
ScriptMethodsGenerator.cs
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C# Modify the MemberName generated for the user script
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2022-09-06 20:43:40 +08:00 |
ScriptPathAttributeGenerator.cs
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C#: Add source generator for properties and exports default values
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2022-08-22 03:36:51 +02:00 |
ScriptPropertiesGenerator.cs
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C# Modify the MemberName generated for the user script
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2022-09-06 20:43:40 +08:00 |
ScriptPropertyDefValGenerator.cs
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C# Modify the MemberName generated for the user script
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2022-09-06 20:43:40 +08:00 |
ScriptRegistrarGenerator.cs
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ScriptSerializationGenerator.cs
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C# Modify the MemberName generated for the user script
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2022-09-06 20:43:40 +08:00 |
ScriptSignalsGenerator.cs
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C# Modify the MemberName generated for the user script
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2022-09-06 20:43:40 +08:00 |