.. |
shaders
|
SCons: Properly track codegen script dependency for generated GLES headers
|
2022-07-02 15:52:42 +02:00 |
rasterizer_canvas_base_gles3.cpp
|
More low priority redraw request cases
|
2022-06-12 06:44:59 +01:00 |
rasterizer_canvas_base_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
rasterizer_canvas_gles3.cpp
|
More low priority redraw request cases
|
2022-06-12 06:44:59 +01:00 |
rasterizer_canvas_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
rasterizer_gles3.cpp
|
Add INFO_SHADER_COMPILES_IN_FRAME to GL ES 3 render info
|
2022-06-13 18:53:15 +02:00 |
rasterizer_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
rasterizer_scene_gles3.cpp
|
Avoid GL undefined behavior in ubershaders
|
2022-07-02 19:54:02 +02:00 |
rasterizer_scene_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
rasterizer_storage_gles3.cpp
|
Apply S3TC Android/iOS fix to GLES3
|
2022-07-11 12:12:17 +02:00 |
rasterizer_storage_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-06-10 15:30:52 +02:00 |
shader_cache_gles3.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
shader_cache_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
shader_compiler_gles3.cpp
|
Update copyright statements to 2022
|
2022-01-13 15:54:13 +01:00 |
shader_compiler_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
shader_gles3.cpp
|
Avoid GL undefined behavior in ubershaders
|
2022-07-02 19:54:02 +02:00 |
shader_gles3.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |