virtualx-engine/scene
lawnjelly 522bce1159 Fixed Timestep Interpolation (3D)
Adds fixed timestep interpolation to the visual server.
Switchable on and off with project setting.

This version does not add new API for set_transform etc, when nodes have the interpolated flag set they will always use interpolation.
2022-02-16 09:41:23 +00:00
..
2d Backport CanvasLayer visibility 2022-02-11 01:00:35 +08:00
3d Fixed Timestep Interpolation (3D) 2022-02-16 09:41:23 +00:00
animation Fixed Timestep Interpolation (3D) 2022-02-16 09:41:23 +00:00
audio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
debugger Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gui Backport FlowContainer 2022-02-11 14:48:40 +08:00
main Fixed Timestep Interpolation (3D) 2022-02-16 09:41:23 +00:00
resources Fixed Timestep Interpolation (3D) 2022-02-16 09:41:23 +00:00
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Backport FlowContainer 2022-02-11 14:48:40 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.cpp Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00
scene_string_names.h Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00