virtualx-engine/servers
Juan Linietsky 549d344f0f Fixing Issues...
- #672 (default user:// in $HOME/.godot/app_userdata (linux/osx) and $APPDATA/Godot/app_userdata (Windows)
- #676 (draw both tiles and octants in order from top to bottom, left to right )
- #686 (unicode escape sequences work now)
- #702 (was not a bug, but a test was added to see if bodies went too far away)
2014-09-19 18:39:50 -03:00
..
audio More Bug Fixes 2014-09-17 20:03:10 -03:00
physics Fixing Issues... 2014-09-19 18:39:50 -03:00
physics_2d 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
spatial_sound GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_sound_2d GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
visual More Bugfix... 2014-09-17 23:23:42 -03:00
audio_server.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_server.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
physics_2d_server.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
physics_2d_server.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
physics_server.cpp 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
physics_server.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
register_server_types.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
register_server_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub wtf 2014-02-19 18:09:52 -03:00
spatial_sound_2d_server.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_sound_2d_server.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_sound_server.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spatial_sound_server.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
visual_server.cpp Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
visual_server.h fix skeleton AABB computation, addeded shadeless view mode 2014-09-18 00:18:57 -03:00