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shaders
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Fix array constructor for lightmaps
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2020-01-15 17:41:46 -08:00 |
rasterizer_canvas_gles2.cpp
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RasterizerCanvas: Use getornull to fetch light occluder polygon
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2020-01-08 11:29:15 +01:00 |
rasterizer_canvas_gles2.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
rasterizer_gles2.cpp
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Add VisualServer methods to get the video adapter name and vendor
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2020-01-06 00:37:56 +01:00 |
rasterizer_gles2.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
rasterizer_scene_gles2.cpp
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Remove unused #if 0'ed code
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2020-01-21 21:41:54 +01:00 |
rasterizer_scene_gles2.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
rasterizer_storage_gles2.cpp
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Remove unused #if 0'ed code
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2020-01-21 21:41:54 +01:00 |
rasterizer_storage_gles2.h
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Add VisualServer methods to get the video adapter name and vendor
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2020-01-06 00:37:56 +01:00 |
SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
shader_compiler_gles2.cpp
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Disabled array initialization, const array and arr.length in shaders
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2020-01-16 11:46:11 +03:00 |
shader_compiler_gles2.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
shader_gles2.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
shader_gles2.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |