virtualx-engine/servers/visual/rasterizer/shaders/SCsub
Juan Linietsky 7c2bb1ceff Modified light rendering to make it more compatible.
Modified polygon management to make it more compatible with MoltenVK
2019-12-12 12:01:48 +01:00

7 lines
145 B
Python

#!/usr/bin/env python
Import('env')
if 'RD_GLSL' in env['BUILDERS']:
env.RD_GLSL('canvas.glsl');
env.RD_GLSL('canvas_occlusion.glsl');