virtualx-engine/editor/import
Rémi Verschelde 794adbe996
Merge pull request #69178 from aaronfranke/mesh-shape
Use a more specific type for Mesh create_(convex|trimesh)_shape
2022-11-28 08:05:50 +01:00
..
atlas_import_failed.xpm
audio_stream_import_settings.cpp Code simplifications found by cppcheck 2022-11-21 08:43:36 +01:00
audio_stream_import_settings.h Use forward-declarations in EditorPlugin where possible 2022-11-11 20:25:51 +01:00
collada.cpp Handle closed splines in Collada importer 2022-10-24 09:35:09 -05:00
collada.h
dynamic_font_import_settings.cpp Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources 2022-11-24 14:06:00 +01:00
dynamic_font_import_settings.h [Font] Add an import option to pre-render all glyphs required for the translation. 2022-11-10 10:43:15 +02:00
editor_import_collada.cpp Handle closed splines in Collada importer 2022-10-24 09:35:09 -05:00
editor_import_collada.h
editor_import_plugin.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
editor_import_plugin.h Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
post_import_plugin_skeleton_renamer.cpp Improve BoneRenamer to avoid conflicting with original bone name 2022-11-16 16:36:33 +09:00
post_import_plugin_skeleton_renamer.h Improve BoneRenamer to avoid conflicting with original bone name 2022-11-16 16:36:33 +09:00
post_import_plugin_skeleton_rest_fixer.cpp Fix rest fixer for the model has skin which non inverse global rest 2022-09-04 00:04:11 +09:00
post_import_plugin_skeleton_rest_fixer.h
post_import_plugin_skeleton_track_organizer.cpp
post_import_plugin_skeleton_track_organizer.h
resource_importer_bitmask.cpp Refactor BitMap and add tests 2022-09-01 18:39:17 +02:00
resource_importer_bitmask.h
resource_importer_bmfont.cpp Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources 2022-11-24 14:06:00 +01:00
resource_importer_bmfont.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_dynamic_font.cpp Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources 2022-11-24 14:06:00 +01:00
resource_importer_dynamic_font.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources 2022-11-24 14:06:00 +01:00
resource_importer_imagefont.h
resource_importer_layered_texture.cpp Rename Image's get_rect to get_region 2022-11-01 23:35:48 +01:00
resource_importer_layered_texture.h
resource_importer_obj.cpp Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
resource_importer_obj.h
resource_importer_scene.cpp Use a more specific type for Mesh create_(convex|trimesh)_shape 2022-11-25 11:43:11 -06:00
resource_importer_scene.h Clean up Basis from Euler code 2022-10-21 17:54:49 -05:00
resource_importer_shader_file.cpp Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
resource_importer_shader_file.h
resource_importer_texture.cpp Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
resource_importer_texture.h
resource_importer_texture_atlas.cpp Make some Image methods static 2022-10-14 14:34:15 +02:00
resource_importer_texture_atlas.h
resource_importer_wav.cpp Add more info to WAV import errors 2022-11-14 15:09:48 +01:00
resource_importer_wav.h
scene_import_settings.cpp Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
scene_import_settings.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
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