virtualx-engine/scene
Rémi Verschelde 566f8da3cc Merge pull request #3036 from slapin/animation-tree-player
Fix non-looping animations not being reset properly in AnimationTreePlayer
2015-12-14 20:02:01 +01:00
..
2d -implement arrows on tabs, when too many tabs are present, fixes #2806 2015-12-14 10:24:28 -03:00
3d Merge branch 'master' of https://github.com/godotengine/godot 2015-12-08 17:48:03 -03:00
animation This fixes long standing animation bug 2015-12-10 16:39:57 +03:00
audio Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
gui -implement arrows on tabs, when too many tabs are present, fixes #2806 2015-12-14 10:24:28 -03:00
io Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
main better unique name resolution, as suggested i #3017 2015-12-08 11:33:30 -03:00
resources -implement arrows on tabs, when too many tabs are present, fixes #2806 2015-12-14 10:24:28 -03:00
register_scene_types.cpp -work in progress resourceparser and .tscn parser. Still non-functional 2015-11-24 10:42:05 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
scene_string_names.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00