8eff61ca87
When AnimationTreePlayer switches to new animation it never seeks it to 0 which leads to problems with non-looping animations being played just once. This patch is direct approach fixing this problem. It handles most common cases of occurance. Closes #2199 |
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.. | ||
animation_cache.cpp | ||
animation_cache.h | ||
animation_player.cpp | ||
animation_player.h | ||
animation_tree_player.cpp | ||
animation_tree_player.h | ||
SCsub | ||
transitioner.cpp | ||
transitioner.h | ||
tween.cpp | ||
tween.h | ||
tween_interpolaters.cpp |