virtualx-engine/modules/mono/editor/GodotTools/GodotTools
2022-08-24 14:56:40 -05:00
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Build C#: Re-introduce generic Godot Array and Dictionary 2022-08-22 03:36:52 +02:00
Export Remove mentions of the Server platform from the Mono module 2022-08-24 14:56:40 -05:00
Ides C#: Array, Dictionary and marshaling refactoring 2022-08-22 03:36:52 +02:00
Internals C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
Utils Remove mentions of the Server platform from the Mono module 2022-08-24 14:56:40 -05:00
CsProjOperations.cs Add C# source generator for a new ScriptPath attribute 2021-03-06 21:50:32 +01:00
ExternalEditorId.cs Mono: fix bad long casts and wrong underlying enum types in GodotTools 2020-06-24 09:35:13 -04:00
GodotSharpEditor.cs C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
GodotTools.csproj C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00
HotReloadAssemblyWatcher.cs C#/netcore: Add base desktop game export implementation 2022-08-22 03:36:51 +02:00
PlaySettings.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00