virtualx-engine/core/io
Juan Linietsky a1f715a4da support for 2D shadow casters
Added support for 2D shadow casters.

*DANGER* Shaders in CanvasItem CHANGED, if you are using shader in a
CanvasItem and pull this, you will lose them. Shaders now work through a
2D material system similar to 3D. If you don't want to lose the 2D
shader code, save the shader as a .shd, then create a material in
CanvasItem and re-assign the shader.
2015-03-02 00:54:43 -03:00
..
aes256.cpp -Added google play services (needed for some stuff) 2014-04-14 22:16:13 -03:00
aes256.h -Added google play services (needed for some stuff) 2014-04-14 22:16:13 -03:00
base64.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
base64.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
compression.cpp Fix Compression bug: wrong premature return. 2014-03-11 13:18:57 +08:00
compression.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
config_file.cpp Fix CppCheck 'duplicateExpression' warning 2014-11-07 05:26:41 +00:00
config_file.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
crypt.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
fastlz.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
fastlz.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_buffered.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_buffered.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_buffered_fa.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_compressed.cpp -improved physics ccd 2014-02-19 11:57:14 -03:00
file_access_compressed.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_encrypted.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
file_access_encrypted.h -Added OpenSSL and HTTPS support 2014-04-28 21:56:43 -03:00
file_access_memory.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_memory.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_network.cpp -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
file_access_network.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_pack.cpp Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
file_access_pack.h Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
file_access_zip.cpp -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
file_access_zip.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
http_client.cpp fixes to HTTPClient 2015-02-11 07:57:51 -03:00
http_client.h fixes to HTTPClient 2015-02-11 07:57:51 -03:00
image_loader.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
image_loader.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ioapi.c -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
ioapi.h Removed OF 2014-02-21 08:46:47 +01:00
ip.cpp Small batch of fixes 2014-12-15 15:42:58 -03:00
ip.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
ip_address.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ip_address.h UDP Fixes 2014-11-13 00:53:12 -03:00
json.cpp -fixed issue with denormals in half precission, closes #1073 2015-01-03 11:06:53 -03:00
json.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
marshalls.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
marshalls.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
md5.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
md5.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
packet_peer.cpp 3D Import Import & UDP 2014-11-12 11:23:23 -03:00
packet_peer.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
packet_peer_udp.cpp UDP Fixes 2014-11-13 00:53:12 -03:00
packet_peer_udp.h UDP Fixes 2014-11-13 00:53:12 -03:00
resource_format_binary.cpp support for 2D shadow casters 2015-03-02 00:54:43 -03:00
resource_format_binary.h Misc Fixes 2014-06-27 23:21:45 -03:00
resource_format_xml.cpp support for 2D shadow casters 2015-03-02 00:54:43 -03:00
resource_format_xml.h Misc Fixes 2014-06-27 23:21:45 -03:00
resource_loader.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
resource_loader.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
resource_saver.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource_saver.h Misc Fixes 2014-06-27 23:21:45 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stream_peer.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stream_peer.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stream_peer_ssl.cpp -Added OpenSSL and HTTPS support 2014-04-28 21:56:43 -03:00
stream_peer_ssl.h -Added OpenSSL and HTTPS support 2014-04-28 21:56:43 -03:00
stream_peer_tcp.cpp change parameter name from ip to port 2015-01-01 22:22:24 -05:00
stream_peer_tcp.h -Added OpenSSL and HTTPS support 2014-04-28 21:56:43 -03:00
tcp_server.cpp -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
tcp_server.h -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
translation_loader_po.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
translation_loader_po.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
unzip.c Removed OF 2014-02-21 08:46:47 +01:00
unzip.h Removed OF 2014-02-21 08:46:47 +01:00
xml_parser.cpp xml_parser: check array length index before accessing the array. 2014-12-16 21:16:48 +01:00
xml_parser.h -project settings are saved when changed 2014-02-15 21:16:33 -03:00
zip.c Removed OF 2014-02-21 08:46:47 +01:00
zip.h Removed OF 2014-02-21 08:46:47 +01:00
zip_io.h -project settings are saved when changed 2014-02-15 21:16:33 -03:00