virtualx-engine/scene/main
Markus Sauermann 5bb66d3cfb Fix scene reload crash caused by mouse cursor update
After a scene reload a mouse cursor updates is performed via a
InputEventMouseMotion, that is exposed to the user.
The state of Input is however not adjusted to this InputEventMouseMotion
which can lead to inconsistencies.
This PR makes sure, that it is not exposed to the user.
It utilizes the method of Viewport::_process_picking for marking
events that are not sent to the user, so that this function doesn't
need to be changed.
2023-02-10 01:16:23 +01:00
..
canvas_item.cpp Optimize draw_dashed_line() and draw_rect() 2023-02-08 10:44:12 +03:00
canvas_item.h Merge pull request #68492 from Sauermann/fix-picking-sort 2023-02-06 15:38:38 +01:00
canvas_layer.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
canvas_layer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
http_request.cpp [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
http_request.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
instance_placeholder.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
instance_placeholder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multiplayer_api.cpp Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_api.h Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_peer.cpp Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_peer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
node.cpp Fix scene reload crash caused by mouse cursor update 2023-02-10 01:16:23 +01:00
node.h Update instances of scenes which have been reimported. 2023-01-16 13:46:33 -08:00
resource_preloader.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_preloader.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_tree.cpp Fix change_scene memory leak due to duplicate instantiation 2023-01-15 14:05:15 +01:00
scene_tree.h Add SceneTree.unload_current_scene() 2023-01-10 14:02:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_globals_override.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_globals_override.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
timer.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
timer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
viewport.cpp Merge pull request #62179 from Rindbee/fix-popup_center-off-center 2023-02-07 16:30:41 +01:00
viewport.h Fix Viewport::get_mouse_position for SubViewports 2023-02-07 13:54:47 +01:00
window.cpp Fix scene reload crash caused by mouse cursor update 2023-02-10 01:16:23 +01:00
window.h Merge pull request #62179 from Rindbee/fix-popup_center-off-center 2023-02-07 16:30:41 +01:00