virtualx-engine/modules/mono/glue
Ignacio Roldán Etcheverry 5c6c766732 C#: Fix exported properties of GodotObject[] type
This was a regression from 17b2838f39.
`MarshalUtils` was changed in the source generators to use
`ConvertTo<T>` and `CreateFrom<T>`, which don't support `GodotObject[]`
because it would need reflection.
As such, we need to keep the custom cases for `GodotObject[]` in
`MarshalUtils`.
2022-12-11 22:29:31 +01:00
..
GodotSharp C#: Fix exported properties of GodotObject[] type 2022-12-11 22:29:31 +01:00
runtime_interop.cpp C#: Cleanup and sync StringExtensions with core 2022-11-25 17:30:32 +01:00
runtime_interop.h C#: Replace P/Invoke with delegate pointers 2022-08-22 03:36:52 +02:00