..
tests
Style: Sync other changes from new fix_style.sh and clang_format.sh
2020-07-24 10:39:18 +02:00
app_icon.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
default_controller_mappings.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
gamecontrollerdb.txt
Apply upstream gamecontrollerdb patch 391.
2020-10-26 17:01:53 +00:00
godotcontrollerdb.txt
Input: Readd 'Default Android Gamepad' magic binding
2020-05-11 11:22:21 +02:00
input_default.cpp
Ignore hint entries in game controller mapping
2020-12-03 09:07:15 +00:00
input_default.h
Remove unneeded filter on joy_axis()
2020-10-31 09:22:52 +00:00
main.cpp
Don't force GLES2 in Project Manager, causes issues on macOS.
2020-12-11 22:32:41 +01:00
main.h
Move frame delaying functions from Main to OS.
2020-07-02 13:52:02 +02:00
main_builders.py
Support SDL2 half axes and inverted axes mappings.
2020-06-26 06:28:56 +01:00
main_timer_sync.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
main_timer_sync.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
performance.cpp
Items and draw calls added to IDE Monitor in '2d' section
2020-04-16 11:52:22 +01:00
performance.h
Items and draw calls added to IDE Monitor in '2d' section
2020-04-16 11:52:22 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
splash_editor.png
Update AUTHORS and DONORS list
2020-10-28 15:09:17 +01:00