..
base_button.cpp
InputEvent: Renamed "pos" property to "position"
2017-06-03 11:26:39 +02:00
base_button.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
box_container.cpp
Fit grid with label and component of editor
2017-05-22 20:25:19 +09:00
box_container.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
button.cpp
New customizable editor theme
2017-05-09 17:46:54 +09:00
button.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
button_group.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
button_group.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
center_container.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
center_container.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
check_box.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
check_box.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
check_button.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
check_button.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
color_picker.cpp
ColorPicker: fix DPI, hue & color update issues
2017-06-20 04:00:05 +07:00
color_picker.h
Fix ColorPicker's screen pick functionality
2017-06-19 09:23:57 -03:00
color_rect.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
color_rect.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
container.cpp
More fill modes for containers, closes #9504
2017-07-06 19:06:55 -03:00
container.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
control.cpp
Control: save SIZE_FILL size flag property
2017-07-13 13:50:15 +07:00
control.h
More fill modes for containers, closes #9504
2017-07-06 19:06:55 -03:00
dialogs.cpp
AcceptDialog: fix child w/ ANCHOR_END sized wrong until resized
2017-07-13 15:57:24 +07:00
dialogs.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
file_dialog.cpp
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
file_dialog.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
gradient_edit.cpp
renamed occurances of ColorRamp with Gradient
2017-06-14 01:24:04 +02:00
gradient_edit.h
renamed occurances of ColorRamp with Gradient
2017-06-14 01:24:04 +02:00
graph_edit.cpp
-Many fixes to VisualScript, fixed property names, etc.
2017-06-30 21:35:05 -03:00
graph_edit.h
-Many fixes to VisualScript, fixed property names, etc.
2017-06-30 21:35:05 -03:00
graph_node.cpp
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
graph_node.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
grid_container.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
grid_container.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
input_action.cpp
Fix shortcuts, make them visible again and work.
2017-06-22 19:57:59 -03:00
input_action.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
item_list.cpp
[ #7212 ] Fixed missing 'Variant' return values in documentation.
2017-07-11 13:25:51 +02:00
item_list.h
ItemList: expose methods, in-editor items editing support
2017-07-04 20:12:33 +07:00
label.cpp
Reworked translation system
2017-06-28 17:01:35 -03:00
label.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
line_edit.cpp
IME window follow the input cursor.
2017-07-11 18:36:20 +08:00
line_edit.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
link_button.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
link_button.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
margin_container.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
margin_container.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
menu_button.cpp
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
menu_button.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
option_button.cpp
[ #7212 ] Fixed missing 'Variant' return values in documentation.
2017-07-11 13:25:51 +02:00
option_button.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
panel.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
panel.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
panel_container.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
panel_container.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
patch_9_rect.cpp
-Moved NinePatch to shader, saves a ton of draw calls rendering UI
2017-06-21 23:37:25 -03:00
patch_9_rect.h
-Moved NinePatch to shader, saves a ton of draw calls rendering UI
2017-06-21 23:37:25 -03:00
popup.cpp
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
popup.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
popup_menu.cpp
[ #7212 ] Fixed missing 'Variant' return values in documentation.
2017-07-11 13:25:51 +02:00
popup_menu.h
Merge pull request #8407 from Jylhis/popup_item_select_hide
2017-06-20 00:20:21 +02:00
progress_bar.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
progress_bar.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
range.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
range.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
reference_rect.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
reference_rect.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
rich_text_label.cpp
Added additional functions to RichTextLabel:
2017-07-08 14:05:18 -04:00
rich_text_label.h
Added additional functions to RichTextLabel:
2017-07-08 14:05:18 -04:00
scroll_bar.cpp
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
scroll_bar.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
scroll_container.cpp
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
scroll_container.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
SCsub
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
separator.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
separator.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
slider.cpp
Slider: add set/is_editable
2017-07-11 02:48:55 +07:00
slider.h
Slider: add set/is_editable
2017-07-11 02:48:55 +07:00
spin_box.cpp
InputEvent: Renamed "pos" property to "position"
2017-06-03 11:26:39 +02:00
spin_box.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
split_container.cpp
-Many fixes to VisualScript, fixed property names, etc.
2017-06-30 21:35:05 -03:00
split_container.h
Restired multithread support in OSX and Windows, should stop the crashes.
2017-06-10 10:15:33 -03:00
tab_container.cpp
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
tab_container.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
tabs.cpp
ability to reposition scene tabs with drag & drop
2017-07-10 10:31:15 +02:00
tabs.h
ability to reposition scene tabs with drag & drop
2017-07-10 10:31:15 +02:00
text_edit.cpp
IME window follow the input cursor.
2017-07-11 18:36:20 +08:00
text_edit.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
texture_button.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
texture_button.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
texture_progress.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
texture_progress.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
texture_rect.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
texture_rect.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
tool_button.cpp
Revert "Add new editor and default theme (WIP)"
2017-05-03 06:19:15 +09:00
tool_button.h
Revert "Add new editor and default theme (WIP)"
2017-05-03 06:19:15 +09:00
tree.cpp
Lots of work on Audio & Physics engine:
2017-07-15 08:32:34 -03:00
tree.h
-Added folding to property editor, persistent on objects it edits
2017-06-25 17:31:22 -03:00
video_player.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
video_player.h
Removal of Image from Variant, converted to a Resource.
2017-05-17 07:37:45 -03:00
viewport_container.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
viewport_container.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00