..
area.cpp
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
area.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
arvr_nodes.cpp
Update copyright statements to 2018
2018-01-01 14:40:47 +01:00
arvr_nodes.h
Update copyright statements to 2018
2018-01-01 14:40:47 +01:00
audio_stream_player_3d.cpp
Fix typos with codespell
2018-02-21 19:46:06 +01:00
audio_stream_player_3d.h
Merge pull request #15254 from mrcdk/pitch_scale
2018-02-01 14:26:27 +01:00
baked_lightmap.cpp
Fix timer second not zero padded when < 10
2018-02-19 21:53:39 +07:00
baked_lightmap.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
bone_attachment.cpp
Bind many more properties to scripts
2018-01-12 00:58:14 +02:00
bone_attachment.h
Bind many more properties to scripts
2018-01-12 00:58:14 +02:00
camera.cpp
a way to ensure that camera is disabled
2018-03-17 10:57:04 +01:00
camera.h
a way to ensure that camera is disabled
2018-03-17 10:57:04 +01:00
collision_object.cpp
Improve CollisionObject/CollisionObject2D warning message
2018-02-19 21:48:31 +01:00
collision_object.h
Before I forget, add warnings on areas without children (should not break anything).
2018-01-18 14:31:07 -03:00
collision_polygon.cpp
CSG Support for Godot!
2018-04-27 21:55:10 -03:00
collision_polygon.h
CSG Support for Godot!
2018-04-27 21:55:10 -03:00
collision_shape.cpp
Update collision shapes data on tree entered
2018-01-11 21:08:58 +01:00
collision_shape.h
Update collision shapes data on tree entered
2018-01-11 21:08:58 +01:00
gi_probe.cpp
Fixed crash on duplicate GIProbe baking
2018-01-11 19:50:33 +01:00
gi_probe.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
immediate_geometry.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
immediate_geometry.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
interpolated_camera.cpp
InterpolatedCamera: use internal_process
2018-03-16 05:15:26 +07:00
interpolated_camera.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
light.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
light.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
listener.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
listener.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
mesh_instance.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
mesh_instance.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
multimesh_instance.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
multimesh_instance.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
navigation.cpp
Don't crash when trying to add an invalid navmesh
2018-03-02 09:37:32 +01:00
navigation.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
navigation_mesh.cpp
Bind many more properties to scripts
2018-01-12 00:58:14 +02:00
navigation_mesh.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
particles.cpp
Particles 2D and 3D - fix hue variation not working by transposing the hue matrix
2018-03-20 01:28:41 +01:00
particles.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
path.cpp
CSG Support for Godot!
2018-04-27 21:55:10 -03:00
path.h
Bind many more properties to scripts
2018-01-12 00:58:14 +02:00
physics_body.cpp
Fix RigidBody's configuration warning for Z axis
2018-04-09 09:28:31 +03:00
physics_body.h
Merge pull request #16757 from AndreaCatania/kinpush
2018-02-20 15:41:10 +01:00
physics_joint.cpp
Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet
2018-02-05 18:54:07 +01:00
physics_joint.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
portal.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
portal.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
position_3d.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
position_3d.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
proximity_group.cpp
modify default param names in couple of signals
2018-01-12 15:45:29 +01:00
proximity_group.h
Bind many more properties to scripts
2018-01-12 00:58:14 +02:00
ray_cast.cpp
Use internal physics processing for Nodes' internal logic
2018-04-11 09:28:14 +02:00
ray_cast.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
reflection_probe.cpp
Bind many more properties to scripts
2018-01-12 00:58:14 +02:00
reflection_probe.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
remote_transform.cpp
Update copyright statements to 2018
2018-01-01 14:40:47 +01:00
remote_transform.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
room_instance.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
room_instance.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scenario_fx.cpp
Warn about WorldEnvironment being ignored
2018-03-16 11:21:57 +01:00
scenario_fx.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
SCsub
Fix disable_3d=yes compile errors
2017-10-22 21:24:20 +03:30
skeleton.cpp
Fix typos in code and docs with codespell
2018-01-18 22:01:42 +01:00
skeleton.h
Fix typos in code and docs with codespell
2018-01-18 22:01:42 +01:00
spatial.cpp
Avoid converting Quat to Euler angles when not necessary.
2018-04-14 15:53:25 -04:00
spatial.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
spatial_velocity_tracker.cpp
Bind many more properties to scripts
2018-01-12 00:58:14 +02:00
spatial_velocity_tracker.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
sprite_3d.cpp
Fix Sprite3D's incorrect behavior when using AtlasTextures.
2018-02-15 10:33:58 -05:00
sprite_3d.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
vehicle_body.cpp
Improve side impulse calculation
2018-03-30 09:30:38 +11:00
vehicle_body.h
Improve side impulse calculation
2018-03-30 09:30:38 +11:00
visibility_notifier.cpp
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
visibility_notifier.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
visual_instance.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
visual_instance.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
voxel_light_baker.cpp
Fix typos in code and docs with codespell
2018-01-18 22:01:42 +01:00
voxel_light_baker.h
Fix typos in code and docs with codespell
2018-01-18 22:01:42 +01:00