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export
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2022-01-03 21:27:34 +01:00 |
crash_handler_windows.cpp
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2022-01-03 21:27:34 +01:00 |
crash_handler_windows.h
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2022-01-03 21:27:34 +01:00 |
detect.py
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Misc build system fixes
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2021-12-10 12:14:27 -06:00 |
display_server_windows.cpp
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2022-01-03 21:27:34 +01:00 |
display_server_windows.h
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2022-01-03 21:27:34 +01:00 |
gl_manager_windows.cpp
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2022-01-03 21:27:34 +01:00 |
gl_manager_windows.h
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2022-01-03 21:27:34 +01:00 |
godot.ico
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Make the Windows icon file smaller
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2017-06-20 14:38:50 +02:00 |
godot.natvis
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
godot_res.rc
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PCK: Set VERSION_PATCH in header, factor out header magic
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2020-01-06 13:13:17 +01:00 |
godot_windows.cpp
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2022-01-03 21:27:34 +01:00 |
joypad_windows.cpp
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2022-01-03 21:27:34 +01:00 |
joypad_windows.h
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2022-01-03 21:27:34 +01:00 |
key_mapping_windows.cpp
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2022-01-03 21:27:34 +01:00 |
key_mapping_windows.h
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lang_table.h
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2022-01-03 21:27:34 +01:00 |
logo.png
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Optimize images losslessly using oxipng -o6 --strip all --zopfli
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2018-06-28 19:17:41 +02:00 |
os_windows.cpp
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2022-01-03 21:27:34 +01:00 |
os_windows.h
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2022-01-03 21:27:34 +01:00 |
platform_config.h
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2022-01-03 21:27:34 +01:00 |
platform_windows_builders.py
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
SCsub
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Add GLES2 2D renderer + Linux display manager
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2021-10-30 02:05:48 +02:00 |
vulkan_context_win.cpp
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2022-01-03 21:27:34 +01:00 |
vulkan_context_win.h
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2022-01-03 21:27:34 +01:00 |
windows_terminal_logger.cpp
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2022-01-03 21:27:34 +01:00 |
windows_terminal_logger.h
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2022-01-03 21:27:34 +01:00 |