virtualx-engine/editor/plugins
Jeronimo Schreyer 030fd71da2 add support for visualizing bones in Advanced Import Settings
When an imported model Skeleton3D type node is selected, the bones are drawn using lines or octahedrons to provide a clearer reference to their position.
Refactored Skeleton3DGizmoPlugin::redraw now uses a static function to generate bone meshes
2024-08-27 02:10:16 +01:00
..
gizmos Fix compilation issues caused by far identifier 2024-08-19 11:13:56 +02:00
shader Make shader language editors inherit the same base class 2024-08-15 15:12:39 -07:00
tiles Merge pull request #95249 from KoBeWi/pluginector 2024-08-17 00:46:35 +02:00
abstract_polygon_2d_editor.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
abstract_polygon_2d_editor.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
animation_blend_space_1d_editor.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
animation_blend_space_1d_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
animation_blend_space_2d_editor.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
animation_blend_space_2d_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
animation_blend_tree_editor_plugin.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
animation_blend_tree_editor_plugin.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
animation_library_editor.cpp Fix animation library copy-paste not preserving resource reference 2024-07-16 11:34:44 +02:00
animation_library_editor.h Fix undoredo handling in some dialogs 2024-07-04 14:17:47 +02:00
animation_player_editor_plugin.cpp [Editor] Fix AnimationTrackEditor::timeline_changed signal 2024-08-13 15:09:53 +02:00
animation_player_editor_plugin.h Fix broken sync between animation TrackEditor and PlayerEditor 2024-07-06 04:45:15 +09:00
animation_state_machine_editor.cpp Fix StateMachine process when transition to end & optimize StringName 2024-07-13 17:32:31 +09:00
animation_state_machine_editor.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
animation_tree_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
animation_tree_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
asset_library_editor_plugin.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
asset_library_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
audio_stream_editor_plugin.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
audio_stream_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
audio_stream_randomizer_editor_plugin.cpp Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
audio_stream_randomizer_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
bit_map_editor_plugin.cpp Use CoreStringNames::normal in more places 2024-05-30 22:57:54 +02:00
bit_map_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
bone_map_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
bone_map_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
camera_3d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
camera_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
canvas_item_editor_plugin.cpp Merge pull request #93764 from patwork/fix-aspect-div-by-zero 2024-07-29 15:17:22 +02:00
canvas_item_editor_plugin.h Prevent selecting when a CanvasItem is selected 2024-06-29 19:56:48 +02:00
cast_2d_editor_plugin.cpp Merge pull request #84164 from KoBeWi/slowcast_2d 2024-06-26 14:51:03 +02:00
cast_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h Split monolithic physics class files 2024-02-27 11:18:16 +01:00
collision_shape_2d_editor_plugin.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
collision_shape_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
control_editor_plugin.cpp [Scene] Add SceneStringNames::item_selected 2024-06-19 09:39:05 +02:00
control_editor_plugin.h Toggle control expand flag directly via top bar 2024-05-10 17:04:14 +02:00
cpu_particles_2d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
cpu_particles_2d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
cpu_particles_3d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
cpu_particles_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
curve_editor_plugin.cpp Fix incorrect Curve editor preview thumbnail scaling 2024-07-21 05:59:01 +02:00
curve_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
debugger_editor_plugin.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
debugger_editor_plugin.h Merge pull request #89248 from KoBeWi/store_no_store 2024-05-07 16:49:26 +02:00
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h
editor_debugger_plugin.cpp Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
editor_debugger_plugin.h Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
editor_plugin.compat.inc Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
editor_plugin.cpp Fix synchronization of global class name 2024-06-25 18:33:07 -04:00
editor_plugin.h Allow setting editor dock tabs to icon only 2024-04-30 09:34:14 +08:00
editor_plugin_settings.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_plugin_settings.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_preview_plugins.cpp Prevent generating preview for zero sized texture 2024-06-18 16:04:10 +08:00
editor_preview_plugins.h Rework viewport capture in preview generation 2024-02-21 10:44:21 +01:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h
editor_resource_tooltip_plugins.cpp Add tooltip plugin for AudioStream 2024-04-15 22:14:21 +02:00
editor_resource_tooltip_plugins.h Add tooltip plugin for AudioStream 2024-04-15 22:14:21 +02:00
font_config_plugin.cpp Remove spaces and punctuation from the beginning of translatable strings. 2024-08-22 20:51:13 +03:00
font_config_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gdextension_export_plugin.h GDExtension: Implement GDExtensionLoader concept 2024-08-22 05:29:11 +02:00
gpu_particles_2d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gpu_particles_2d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gpu_particles_3d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gpu_particles_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gpu_particles_collision_sdf_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gradient_editor_plugin.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
gradient_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
gradient_texture_2d_editor_plugin.cpp Fix unnecessary overbright modulates used in a few editors 2024-06-28 23:54:11 +03:00
gradient_texture_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
input_event_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
input_event_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas 2024-07-13 13:10:04 +02:00
lightmap_gi_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Add a material preview to visual shader editor 2024-08-17 08:27:54 +03:00
material_editor_plugin.h Add a material preview to visual shader editor 2024-08-17 08:27:54 +03:00
mesh_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
mesh_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
mesh_instance_3d_editor_plugin.cpp Merge pull request #92684 from smix8/mesh_conv_dialog 2024-08-25 22:24:10 +02:00
mesh_instance_3d_editor_plugin.h Add confirm dialog for render mesh to navigation mesh conversion 2024-06-02 19:09:54 +02:00
mesh_library_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
mesh_library_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
multimesh_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
multimesh_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
navigation_link_2d_editor_plugin.cpp
navigation_link_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
navigation_obstacle_2d_editor_plugin.cpp Allow editing NavigationObstacle2D shape 2024-05-12 08:40:43 -04:00
navigation_obstacle_2d_editor_plugin.h Allow editing NavigationObstacle2D shape 2024-05-12 08:40:43 -04:00
navigation_obstacle_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
navigation_obstacle_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
navigation_polygon_editor_plugin.cpp Fix NavigationRegion2D clear button not updating debug visuals 2024-06-10 19:36:21 +02:00
navigation_polygon_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
node_3d_editor_gizmos.cpp Fix gizmos without visible geometry not being selectable 2024-07-21 13:56:13 -03:00
node_3d_editor_gizmos.h Fix gizmos without visible geometry not being selectable 2024-07-21 13:56:13 -03:00
node_3d_editor_plugin.cpp Remove spaces and punctuation from the beginning of translatable strings. 2024-08-22 20:51:13 +03:00
node_3d_editor_plugin.h Fix gizmos without visible geometry not being selectable 2024-07-21 13:56:13 -03:00
occluder_instance_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
occluder_instance_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
packed_scene_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
packed_scene_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
packed_scene_translation_parser_plugin.cpp Fix incorrect parsing of nested nodes when generating the POT 2024-08-12 18:05:58 -03:00
packed_scene_translation_parser_plugin.h Fix packed scene translation parser missing strings. 2024-03-08 20:43:19 +02:00
parallax_background_editor_plugin.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
parallax_background_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
particle_process_material_editor_plugin.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
particle_process_material_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
path_2d_editor_plugin.cpp [Scene] Add SceneStringNames::confirmed 2024-06-19 09:40:54 +02:00
path_2d_editor_plugin.h Allow cancelling actions in Path2D editor 2024-06-12 15:22:50 +02:00
path_3d_editor_plugin.cpp [Scene] Add SceneStringNames::confirmed 2024-06-19 09:40:54 +02:00
path_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
physical_bone_3d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
physical_bone_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
plugin_config_dialog.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
plugin_config_dialog.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
polygon_2d_editor_plugin.cpp Remove spaces and punctuation from the beginning of translatable strings. 2024-08-22 20:51:13 +03:00
polygon_2d_editor_plugin.h Improve UV editor zoom behavior 2024-01-10 13:27:20 +02:00
polygon_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
polygon_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
resource_preloader_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
resource_preloader_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
root_motion_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
root_motion_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
script_editor_plugin.cpp Merge pull request #84944 from KoBeWi/legacy_of_ancient_godots 2024-08-26 23:28:14 +02:00
script_editor_plugin.h Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines 2024-05-30 11:47:28 +02:00
script_text_editor.cpp Editor: Consider tabs when calculating column for jump to error 2024-07-17 18:20:50 +03:00
script_text_editor.h Implement trim_final_newlines functionality 2024-05-02 22:57:34 -04:00
SCsub
shader_editor_plugin.cpp Add several shortcuts for text shader editor 2024-08-26 11:38:58 +08:00
shader_editor_plugin.h Make shader language editors inherit the same base class 2024-08-15 15:12:39 -07:00
shader_file_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
shader_file_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
skeleton_2d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
skeleton_2d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
skeleton_3d_editor_plugin.cpp add support for visualizing bones in Advanced Import Settings 2024-08-27 02:10:16 +01:00
skeleton_3d_editor_plugin.h add support for visualizing bones in Advanced Import Settings 2024-08-27 02:10:16 +01:00
skeleton_ik_3d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
skeleton_ik_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
sprite_2d_editor_plugin.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
sprite_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
sprite_frames_editor_plugin.cpp Enable SpriteFramesEditor to guess the amount of rows and columns of a sprite sheet when loading it for the first time 2024-08-26 20:48:04 +01:00
sprite_frames_editor_plugin.h Enable SpriteFramesEditor to guess the amount of rows and columns of a sprite sheet when loading it for the first time 2024-08-26 20:48:04 +01:00
style_box_editor_plugin.cpp Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
style_box_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
text_editor.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
text_editor.h Implement trim_final_newlines functionality 2024-05-02 22:57:34 -04:00
text_shader_editor.cpp Make shader language editors inherit the same base class 2024-08-15 15:12:39 -07:00
text_shader_editor.h Make shader language editors inherit the same base class 2024-08-15 15:12:39 -07:00
texture_3d_editor_plugin.cpp Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_3d_editor_plugin.h Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_editor_plugin.cpp Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
texture_layered_editor_plugin.cpp Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_layered_editor_plugin.h Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_region_editor_plugin.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
texture_region_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
theme_editor_plugin.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
theme_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
theme_editor_preview.cpp Improve Editor Inspector/Theme item lookup performance 2024-08-20 13:39:40 -04:00
theme_editor_preview.h
version_control_editor_plugin.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
version_control_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
visual_shader_editor_plugin.cpp Merge pull request #94215 from Chaosus/vs_preview_and_param_list 2024-08-26 23:28:46 +02:00
visual_shader_editor_plugin.h Add a material preview to visual shader editor 2024-08-17 08:27:54 +03:00
voxel_gi_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
voxel_gi_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00