..
config.py
style: Fix PEP8 blank lines issues in Python files
2016-11-01 00:35:16 +01:00
gd_compiler.cpp
GDScript: Use "is" keyword for type checking.
2017-05-27 10:59:59 +02:00
gd_compiler.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
gd_editor.cpp
Remove methods from code completion which are already exposed by properties, makes completion cleaner and more close to the documentation.
2017-06-23 15:10:46 -03:00
gd_function.cpp
GDScript: Use "is" keyword for type checking.
2017-05-27 10:59:59 +02:00
gd_function.h
Add extended check option to GDFunctionState::is_valid()
2017-05-17 14:55:59 +02:00
gd_functions.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
gd_functions.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
gd_parser.cpp
Reimplement for..in range() so that it always results in ints
2017-06-22 20:41:52 +03:00
gd_parser.h
GDScript: Use "is" keyword for type checking.
2017-05-27 10:59:59 +02:00
gd_script.cpp
Add ability to use custom script templates.
2017-06-13 20:03:08 +00:00
gd_script.h
Better user expirence with external text editors.
2017-06-27 12:55:16 +08:00
gd_tokenizer.cpp
GDScript: Use "is" keyword for type checking.
2017-05-27 10:59:59 +02:00
gd_tokenizer.h
GDScript: Use "is" keyword for type checking.
2017-05-27 10:59:59 +02:00
register_types.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
register_types.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
SCsub
SCsub: Add python shebang as a hint for syntax highlighting
2016-10-17 20:10:46 +02:00