virtualx-engine/drivers/gles3
Hein-Pieter van Braam 6793908a3f Work around a GCC optimizer bug at -O3
This bug has been reported upstream, once it gets fixed we'll add some
version guards to only disable this for specific GCC versions.

This fixes #19633
2019-01-18 16:31:37 +01:00
..
shaders Use GLES2 approach to vertex shading in GLES3, which has been more developed. Fixes #21852 2019-01-14 20:41:12 -03:00
rasterizer_canvas_gles3.cpp Fixes to 2D lights, closes #24750 2019-01-17 10:40:36 -03:00
rasterizer_canvas_gles3.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rasterizer_gles3.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rasterizer_gles3.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rasterizer_scene_gles3.cpp Work around a GCC optimizer bug at -O3 2019-01-18 16:31:37 +01:00
rasterizer_scene_gles3.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rasterizer_storage_gles3.cpp Fix enum scope 2019-01-17 20:29:01 +01:00
rasterizer_storage_gles3.h Merge pull request #24568 from Shinryuuji/fix-wrong-texture-array-target 2019-01-04 16:14:29 +01:00
SCsub BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
shader_compiler_gles3.cpp Merge pull request #24539 from BastiaanOlij/override_gl_position 2019-01-04 15:40:05 +01:00
shader_compiler_gles3.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
shader_gles3.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
shader_gles3.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00