virtualx-engine/platform/javascript
eska 68422c5dd6 Relink web build when HTML shell changes
Emscripten injects its loader script when linking, so force relinking
whenever the HTML shell changes.

Also remove useless FULL_ES2 flag, which should be a linker flag, but
would impact performance too much.
2017-01-12 01:05:07 +01:00
..
export Emit asm.js code into a dedicated file for asm.js export 2016-11-30 23:47:38 +01:00
audio_driver_javascript.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
audio_driver_javascript.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
audio_server_javascript.cpp Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
audio_server_javascript.h Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
detect.py Relink web build when HTML shell changes 2017-01-12 01:05:07 +01:00
dom_keys.h remove trailing whitespace 2016-05-21 15:29:25 +02:00
godot_shell.html Add option 'wasm' to compile to WebAssembly in web export 2016-10-31 01:28:01 +01:00
javascript_eval.cpp Add JavaScript eval interface 2016-06-30 15:45:40 +02:00
javascript_eval.h Add JavaScript eval interface 2016-06-30 15:45:40 +02:00
javascript_main.cpp Fix some mouse bugs in WebAssembly/asm.js 2016-11-30 22:02:32 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_javascript.cpp Add window features in web export 2016-11-30 22:04:35 +01:00
os_javascript.h Add window features in web export 2016-11-30 22:04:35 +01:00
platform_config.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Relink web build when HTML shell changes 2017-01-12 01:05:07 +01:00