690f9716fa
Instead of fitting all atlas slices into a single image, which meant there was a hard limit on the size, BakedLightmap will now save as many images as needed to fit all the slices generated by the lightmapper. |
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.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
debugger | ||
gui | ||
main | ||
resources | ||
property_utils.cpp | ||
property_utils.h | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |