virtualx-engine/scene
Juan Linietsky 603b262d9b Merge pull request #10365 from RandomShaper/fix-10074
Keep shapes bound to out-of-tree 3D physics objects
2017-08-15 21:22:08 -03:00
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2d Merge pull request #10339 from bojidar-bg/x-fix-scale-conflict 2017-08-14 22:16:39 +02:00
3d Merge pull request #10365 from RandomShaper/fix-10074 2017-08-15 21:22:08 -03:00
animation Removes type information from method binds 2017-08-10 07:17:50 +02:00
audio Removes type information from method binds 2017-08-10 07:17:50 +02:00
gui Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889 2017-08-15 19:49:28 -03:00
io Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
main Merge pull request #9889 from groud/control_enhancements 2017-08-15 22:55:49 +02:00
resources Fix console warning: Condition !env is true 2017-08-14 14:48:35 +03:00
register_scene_types.cpp Added ARVRAnchor support and a few small enhancements 2017-08-03 18:58:05 +10:00
register_scene_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_string_names.cpp Fixed some string names and animation playback options, closes #9446 2017-08-06 22:51:56 -03:00
scene_string_names.h Fixed some string names and animation playback options, closes #9446 2017-08-06 22:51:56 -03:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00