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2d
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Fix transform sync in RigidBody*D::_body_state_changed
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2023-11-15 01:45:45 +01:00 |
3d
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Fix transform sync in RigidBody*D::_body_state_changed
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2023-11-15 01:45:45 +01:00 |
animation
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Merge pull request #84815 from TokageItLab/array-animation
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2023-11-16 14:52:00 +01:00 |
audio
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[Audio] Fix pausing stream on entering tree
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2023-10-22 22:35:32 +02:00 |
debugger
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Display multiplayer authority ID in remote debugger
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2023-10-22 14:23:15 +01:00 |
gui
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Merge pull request #84870 from jsjtxietian/add-set-selected-protection
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2023-11-14 19:31:47 +01:00 |
main
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Revert "Fix transform notification not getting sent out for RigidBody2D"
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2023-11-14 22:17:26 +01:00 |
resources
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Rework blending method in Variant animation for Int/Array/String
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2023-11-16 21:37:18 +09:00 |
theme
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Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
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2023-10-04 15:35:57 +02:00 |
property_utils.cpp
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Fix FogMaterial memory leak
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2023-11-10 12:13:52 +02:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
scene_string_names.h
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
SCsub
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |