virtualx-engine/scene/main
Pedro J. Estébanez 6d0f4a4ad7 Fix picking in CanvasLayer
New APIs in 2D physics allow intersection queries filtered by CanvasLayer object instance id. Viewport keep an inventory of its descendant CanvasLayers and takes advantage of all that to test picking with the mouse/touch position correctly transformed for each CanvasLayer.
2018-08-25 00:03:26 +02:00
..
canvas_layer.cpp Fix picking in CanvasLayer 2018-08-25 00:03:26 +02:00
canvas_layer.h Revert "Take CanvasLayer transform into account for 2D physics" 2018-08-23 21:49:24 +02:00
http_request.cpp Fix CORS problems due to added headers on JS target 2018-07-04 01:56:44 +02:00
http_request.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
instance_placeholder.cpp Added create_instance 2018-03-05 22:57:17 -03:00
instance_placeholder.h Added create_instance 2018-03-05 22:57:17 -03:00
node.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
node.h Fixed process priority 2018-08-04 14:51:44 +02:00
resource_preloader.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
resource_preloader.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_tree.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
scene_tree.h Implemented proceses priority 2018-07-23 12:19:38 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
timer.cpp Allows setting the Timer wait_time in start method. 2018-04-27 01:17:20 +05:30
timer.h Allows setting the Timer wait_time in start method. 2018-04-27 01:17:20 +05:30
viewport.cpp Fix picking in CanvasLayer 2018-08-25 00:03:26 +02:00
viewport.h Fix picking in CanvasLayer 2018-08-25 00:03:26 +02:00