virtualx-engine/scene/resources
PouleyKetchoupp c4b116cff7 Added option in project settings to draw Shape2D outlines
Disabling collision outlines can be useful for performance when the game
is running and many collision shapes are displayed.
2021-02-25 07:52:50 -07:00
..
default_theme Merge pull request #46045 from bruvzg/text_server_bmp_create 2021-02-24 12:55:36 +01:00
animation.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
animation.h Improve resource load cache 2021-02-11 15:44:28 -03:00
audio_stream_sample.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
audio_stream_sample.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
bit_map.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
bit_map.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
box_shape_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
box_shape_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
camera_effects.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
camera_effects.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
capsule_shape_2d.cpp Added option in project settings to draw Shape2D outlines 2021-02-25 07:52:50 -07:00
capsule_shape_2d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
capsule_shape_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
capsule_shape_3d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
circle_shape_2d.cpp Added option in project settings to draw Shape2D outlines 2021-02-25 07:52:50 -07:00
circle_shape_2d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
concave_polygon_shape_2d.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
concave_polygon_shape_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
concave_polygon_shape_3d.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
concave_polygon_shape_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
convex_polygon_shape_2d.cpp Added option in project settings to draw Shape2D outlines 2021-02-25 07:52:50 -07:00
convex_polygon_shape_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
convex_polygon_shape_3d.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
convex_polygon_shape_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
curve.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
curve.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
cylinder_shape_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
cylinder_shape_3d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
environment.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
environment.h Merge pull request #45845 from qarmin/cppcheck_scene_2 2021-02-10 20:06:12 +01:00
font.cpp Merge pull request #46045 from bruvzg/text_server_bmp_create 2021-02-24 12:55:36 +01:00
font.h Merge pull request #46045 from bruvzg/text_server_bmp_create 2021-02-24 12:55:36 +01:00
gradient.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
gradient.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
height_map_shape_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
height_map_shape_3d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
line_shape_2d.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
line_shape_2d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
material.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
material.h Fix uninitialized BaseMaterial3D::features variable. 2021-02-14 01:12:30 +02:00
mesh.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
mesh.h Improve resource load cache 2021-02-11 15:44:28 -03:00
mesh_data_tool.cpp MeshDataTool::create_from_surface Fail on invalid index data 2021-02-23 21:37:32 +01:00
mesh_data_tool.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
mesh_library.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
mesh_library.h Improve resource load cache 2021-02-11 15:44:28 -03:00
multimesh.cpp Merge pull request #45845 from qarmin/cppcheck_scene_2 2021-02-10 20:06:12 +01:00
multimesh.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
navigation_mesh.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
navigation_mesh.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
packed_scene.cpp Merge pull request #38565 from nekomatata/export-default-values 2021-02-21 08:53:58 +01:00
packed_scene.h Improve resource load cache 2021-02-11 15:44:28 -03:00
particles_material.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
particles_material.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
physics_material.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
physics_material.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
polygon_path_finder.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
polygon_path_finder.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
primitive_meshes.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
primitive_meshes.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
ray_shape_2d.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
ray_shape_2d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
ray_shape_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
ray_shape_3d.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
rectangle_shape_2d.cpp Added option in project settings to draw Shape2D outlines 2021-02-25 07:52:50 -07:00
rectangle_shape_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
resource_format_text.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
resource_format_text.h Improve resource load cache 2021-02-11 15:44:28 -03:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
segment_shape_2d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
segment_shape_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shader.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
shader.h Improve resource load cache 2021-02-11 15:44:28 -03:00
shape_2d.cpp Added option in project settings to draw Shape2D outlines 2021-02-25 07:52:50 -07:00
shape_2d.h Added option in project settings to draw Shape2D outlines 2021-02-25 07:52:50 -07:00
shape_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
shape_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
skin.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
skin.h Improve resource load cache 2021-02-11 15:44:28 -03:00
sky.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
sky.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
sky_material.cpp Rewrote how barriers work for faster rendering 2021-02-04 09:42:28 -03:00
sky_material.h Added ability to visualize native shaders 2021-01-06 09:40:09 -03:00
sphere_shape_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
sphere_shape_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
style_box.cpp Fix StyleBoxLine's incorrect style margin values 2021-02-16 01:36:51 -03:00
style_box.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
surface_tool.cpp Fix handling of negative indices in SurfaceTool 2021-02-18 22:43:39 +01:00
surface_tool.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
syntax_highlighter.cpp doc: Don't bind argument names with p_ prefix 2021-02-04 14:45:06 +01:00
syntax_highlighter.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
text_file.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
text_file.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
text_line.cpp Fix TextLine/TextParagraph crash when add_string / set_dropcap is called null font reference. 2021-02-15 22:57:42 +02:00
text_line.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
text_paragraph.cpp Fix TextLine/TextParagraph crash when add_string / set_dropcap is called null font reference. 2021-02-15 22:57:42 +02:00
text_paragraph.h Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
texture.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
texture.h Improve resource load cache 2021-02-11 15:44:28 -03:00
theme.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
theme.h Improve resource load cache 2021-02-11 15:44:28 -03:00
tile_set.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
tile_set.h Improve resource load cache 2021-02-11 15:44:28 -03:00
video_stream.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
visual_shader.cpp Fix crash when calling connect_nodes_forced with invalid params 2021-02-18 22:57:41 +01:00
visual_shader.h Modernize atomics 2021-02-18 17:12:46 +01:00
visual_shader_nodes.cpp Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
visual_shader_nodes.h Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
visual_shader_sdf_nodes.cpp Added SDF nodes to visual shader 2021-01-18 15:04:54 +01:00
visual_shader_sdf_nodes.h Added SDF nodes to visual shader 2021-01-18 15:04:54 +01:00
world_2d.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
world_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
world_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
world_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
world_margin_shape_3d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
world_margin_shape_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00