virtualx-engine/scene
reduz 6fe342478b Several GI related optimizations and fixes
-SDFGI direct light is done over many frames
-SDFGI Changed settings for rays/frame
-SDFGI Misc optimizations
-SDFGI Bug fix on probe scroll

-GIProbe was not working, got it to work again
-GIProbe dynamic objects were not working, fixed

-Added a half size GI option.
2021-01-24 19:29:07 -03:00
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2d Merge pull request #42713 from madmiraal/fix-42614 2021-01-15 13:00:23 +01:00
3d Several GI related optimizations and fixes 2021-01-24 19:29:07 -03:00
animation Merge pull request #42188 from Eoin-ONeill-Yokai/animationstateplayback/missing_binds 2021-01-02 11:01:13 +01:00
audio Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
debugger Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gui RichTextLabel: adds separate get_total_x_count, get_visible_x_count and scroll_to_x functions for wrapped lines and paragraphs (newlines). 2021-01-18 11:26:55 +02:00
main Added GPU based cluster builder 2021-01-19 23:31:06 +01:00
resources Merge pull request #45314 from RandomShaper/modernize_rwlock 2021-01-22 14:51:05 +01:00
register_scene_types.cpp Added SDF nodes to visual shader 2021-01-18 15:04:54 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00