virtualx-engine/platform/android
Aaron Franke 702b539405
Change "ID" to lowercase "id"
Reasoning: ID is not an acronym, it is simply short for identification, so it logically should not be capitalized. But even if it was an acronym, other acronyms in Godot are not capitalized, like p_rid, p_ip, and p_json.
2019-05-09 06:25:32 -04:00
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export Merge pull request #27676 from qarmin/small_fixes_2 2019-05-01 08:19:04 +02:00
java Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
audio_driver_jandroid.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio_driver_jandroid.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
audio_driver_opensl.cpp Use mix rate and output latency constants in audio drivers 2019-04-06 12:37:25 +02:00
audio_driver_opensl.h Request Android record permission when needed 2019-03-08 12:38:36 -03:00
detect.py SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
dir_access_jandroid.cpp Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
dir_access_jandroid.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
file_access_android.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
file_access_android.h Add FileAccess::set_unix_permissions for Unix platforms 2019-04-07 15:45:30 -03:00
file_access_jandroid.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
file_access_jandroid.h Add FileAccess::set_unix_permissions for Unix platforms 2019-04-07 15:45:30 -03:00
java_class_wrapper.cpp Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
java_class_wrapper.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
java_godot_io_wrapper.cpp Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
java_godot_io_wrapper.h Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
java_godot_lib_jni.cpp Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
java_godot_lib_jni.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
java_godot_wrapper.cpp Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
java_godot_wrapper.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_android.cpp Add Input::get_current_cursor_shape 2019-04-15 15:22:09 -03:00
os_android.h Add Input::get_current_cursor_shape 2019-04-15 15:22:09 -03:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
power_android.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
power_android.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub Android now (optionally) builds the template when exporting 2019-04-07 15:46:52 -03:00
string_android.h Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
thread_jandroid.cpp Improve custom thread numbering for POSIX 2019-01-25 00:59:07 +01:00
thread_jandroid.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00