virtualx-engine/servers
PouleyKetchoupp 7032cf0637 Fix RigidDynamicBody gaining momentum with bounce
Bounce calculation now uses the previous frame's velocity, so it's
consistent with the actual motion of the bodies involved and not the
yet-to-be-applied forces.

When bounce is 1, using the current velocity was causing the new forces
(including gravity) to be taken into account, which lead to the bounce
velocity to be higher than the falling velocity at the moment of impact,
adding more and more energy over time.
2021-11-25 09:51:57 -07:00
..
audio clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
camera Add placeholder textures to ensure CameraTexture / CameraFeed always have valid RIDs. 2021-08-13 12:32:01 +03:00
physics_2d Fix RigidDynamicBody gaining momentum with bounce 2021-11-25 09:51:57 -07:00
physics_3d Fix RigidDynamicBody gaining momentum with bounce 2021-11-25 09:51:57 -07:00
rendering Revert "Pushes array of uniforms to first place in the buffer" 2021-11-25 16:13:19 +03:00
text Add methods to get position from column and line in TextEdit 2021-11-22 15:13:13 +03:00
xr Fix double _get_tracking_status declaration 2021-10-20 17:39:08 +11:00
audio_server.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
audio_server.h Allow AudioStreamPlayer(2D) to provide pitch_scale on playback 2021-10-10 18:52:29 -03:00
camera_server.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
camera_server.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
display_server.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
display_server.h Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
display_server_headless.h Move alert function from DisplayServer to OS. 2021-07-22 21:50:35 +03:00
navigation_server_2d.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
navigation_server_2d.h Allow Navigation to be more flexible 2021-03-15 15:58:59 +01:00
navigation_server_3d.cpp Allow Navigation to be more flexible 2021-03-15 15:58:59 +01:00
navigation_server_3d.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
physics_server_2d.cpp Merge pull request #54810 from nekomatata/area-separate-override-modes 2021-11-11 15:11:21 -07:00
physics_server_2d.h Merge pull request #54810 from nekomatata/area-separate-override-modes 2021-11-11 15:11:21 -07:00
physics_server_2d_wrap_mt.cpp Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
physics_server_2d_wrap_mt.h Separate space override modes for gravity/damping in Area 2021-11-09 10:29:24 -07:00
physics_server_3d.cpp Merge pull request #54810 from nekomatata/area-separate-override-modes 2021-11-11 15:11:21 -07:00
physics_server_3d.h Merge pull request #54810 from nekomatata/area-separate-override-modes 2021-11-11 15:11:21 -07:00
physics_server_3d_wrap_mt.cpp Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
physics_server_3d_wrap_mt.h Separate space override modes for gravity/damping in Area 2021-11-09 10:29:24 -07:00
register_server_types.cpp Use parameter classes instead of arguments for all physics queries 2021-11-04 11:44:39 -07:00
register_server_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rendering_server.cpp Implemented AMD's FSR as a computer shader for upscaling 3D scenes 2021-11-23 14:16:03 -07:00
rendering_server.h Implemented AMD's FSR as a computer shader for upscaling 3D scenes 2021-11-23 14:16:03 -07:00
SCsub Implement TextServer GDExtension interface, remove TextServer GDNative interface. 2021-10-01 15:13:29 +03:00
server_wrap_mt_common.h Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
text_server.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
text_server.h Add methods to get position from column and line in TextEdit 2021-11-22 15:13:13 +03:00
xr_server.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
xr_server.h Rework XR positional trackers 2021-10-17 12:12:20 +11:00