virtualx-engine/editor
MillionOstrich 716e5b2943 Reworked rename & move for files & folders.
Move/rename don't depend on the path variable anymore.
Fixed dependencies not updating correctly when dragging folders in the folder tree.
Dependencies will only update for files which sucessfully moved.
Reduced code duplication between move & rename.
Added rename & move options to folders tree.
2017-10-09 15:07:36 +01:00
..
collada Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
doc DocData: Fix enums for proxy classes 2017-09-16 12:50:07 +02:00
fileserver Fix various assorted warnings 2017-09-08 14:57:48 +02:00
icons Several visual improvements. 2017-09-28 15:00:43 -05:00
import Restored ability to import OBJ files as meshes directly. Finally closes #9445. 2017-09-29 20:38:27 -03:00
plugins Merge pull request #11743 from groud/zoom_button_fix 2017-10-02 23:42:43 +07:00
translations Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
animation_editor.cpp Remove unecessary anchors&margins set causing bad display (sons of containers) 2017-09-27 00:38:28 +02:00
animation_editor.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
array_property_edit.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
array_property_edit.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
code_editor.cpp Merge pull request #11646 from djrm/pr_visual_improvements 2017-10-02 23:49:44 +07:00
code_editor.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
connections_dialog.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
connections_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
create_dialog.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
create_dialog.h Fix icons for custom types in the recent & favorites lists in the create dialog. 2017-09-05 14:39:44 +01:00
dependency_editor.cpp FileSystemDock will now remove files/dirs to trashcan using OS::move_to_trash 2017-09-25 21:49:01 -03:00
dependency_editor.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
doc_code_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
doc_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
doc_title_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_about.cpp EditorAbout: fix names being selectable 2017-09-04 20:07:33 +07:00
editor_about.h EditorAbout: add donors tab 2017-09-04 00:39:57 +07:00
editor_asset_installer.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
editor_asset_installer.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_audio_buses.cpp Improved audio buses editor 2017-09-25 01:48:57 -05:00
editor_audio_buses.h Improved audio buses editor 2017-09-25 01:48:57 -05:00
editor_autoload_settings.cpp Fix remove icon in autoload panel 2017-09-27 10:08:28 -03:00
editor_autoload_settings.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_data.cpp Fix typo 'begining' to 'beginning' 2017-09-01 22:54:57 +07:00
editor_data.h Fix typo 'begining' to 'beginning' 2017-09-01 22:54:57 +07:00
editor_dir_dialog.cpp Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
editor_dir_dialog.h -Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem 2017-09-03 00:24:36 -03:00
editor_export.cpp Enhance iOS export 2017-09-26 00:18:08 +07:00
editor_export.h Fix x11 exported executables not getting the +x flag 2017-09-17 14:40:58 -03:00
editor_file_dialog.cpp Several visual improvements. 2017-09-28 15:00:43 -05:00
editor_file_dialog.h Several visual improvements. 2017-09-28 15:00:43 -05:00
editor_file_system.cpp Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
editor_file_system.h Fix import order, so scenes are imported after textures. 2017-09-20 21:04:20 -03:00
editor_fonts.cpp Merge pull request #11646 from djrm/pr_visual_improvements 2017-10-02 23:49:44 +07:00
editor_fonts.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_help.cpp fixed help bg 2017-09-28 23:21:44 +02:00
editor_help.h Several fixed to editor doc. 2017-09-14 01:13:37 -05:00
editor_initialize_ssl.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_initialize_ssl.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_log.cpp Remove unecessary anchors&margins set causing bad display (sons of containers) 2017-09-27 00:38:28 +02:00
editor_log.h Fixed some inconsistent styles, plus some cleanup 2017-09-12 13:16:47 -05:00
editor_name_dialog.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_name_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_node.cpp Merge pull request #11399 from toger5/bottom_panel_debugger 2017-10-01 21:30:43 +02:00
editor_node.h Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
editor_path.cpp White Theme 2017-08-30 21:44:48 +02:00
editor_path.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_plugin.cpp Prevent a possible crash when exporting to MeshLibrary 2017-09-28 22:08:13 -03:00
editor_plugin.h Re-Added export plugins with a more interesting API, as well as the ability to do path remapping. 2017-09-14 19:41:14 -03:00
editor_plugin_settings.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
editor_plugin_settings.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_profiler.cpp Fixed a lot of HiDPI metrics. 2017-09-18 14:48:15 -05:00
editor_profiler.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_resource_preview.cpp DocData and type hints fixes 2017-08-29 19:40:21 +02:00
editor_resource_preview.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run.cpp Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-13 10:07:23 -03:00
editor_run.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_native.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_native.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_script.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_run_script.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_scale.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_scale.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_settings.cpp Merge pull request #11646 from djrm/pr_visual_improvements 2017-10-02 23:49:44 +07:00
editor_settings.h Update theme property respectively 2017-09-26 20:08:25 +09:00
editor_sub_scene.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_sub_scene.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_themes.cpp Merge pull request #11646 from djrm/pr_visual_improvements 2017-10-02 23:49:44 +07:00
editor_themes.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
export_template_manager.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
export_template_manager.h Fix files header 2017-09-01 21:07:55 +07:00
file_type_cache.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
file_type_cache.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
filesystem_dock.cpp Reworked rename & move for files & folders. 2017-10-09 15:07:36 +01:00
filesystem_dock.h Reworked rename & move for files & folders. 2017-10-09 15:07:36 +01:00
groups_editor.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
groups_editor.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
import_dock.cpp Merge pull request #10821 from rtroncoso/fix-import-defaults 2017-09-01 08:14:28 +02:00
import_dock.h fixed update import label in importer dock 2017-08-31 16:58:43 +02:00
multi_node_edit.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
multi_node_edit.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
node_dock.cpp added icon updating to most ui elements 2017-08-30 21:47:09 +02:00
node_dock.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
output_strings.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
output_strings.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pane_drag.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pane_drag.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
progress_dialog.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
progress_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
project_export.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
project_export.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
project_manager.cpp EditorSettings: Move interface/ properties to interface/editor 2017-09-29 18:52:56 +02:00
project_manager.h Improved New Project and Import project experience 2017-09-23 22:50:37 -05:00
project_settings_editor.cpp Remove unecessary anchors&margins set causing bad display (sons of containers) 2017-09-27 00:38:28 +02:00
project_settings_editor.h Merge pull request #10874 from Noshyaar/pr-action 2017-09-04 23:30:45 +02:00
property_editor.cpp Merge pull request #11646 from djrm/pr_visual_improvements 2017-10-02 23:49:44 +07:00
property_editor.h Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
property_selector.cpp Many fixes to visual script, changed virtuals override for a proper selector. 2017-09-12 07:58:54 -03:00
property_selector.h Many fixes to visual script, changed virtuals override for a proper selector. 2017-09-12 07:58:54 -03:00
pvrtc_compress.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pvrtc_compress.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
quick_open.cpp Fixed quick open not showing enties with no search text, issue 11277 2017-09-16 13:14:22 +00:00
quick_open.h Improve 'quick open' search time 2017-09-02 16:17:59 +02:00
register_exporters.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
reparent_dialog.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
reparent_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
run_settings_dialog.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
run_settings_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_tree_dock.cpp Fixed a lot of HiDPI metrics. 2017-09-18 14:48:15 -05:00
scene_tree_dock.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_tree_editor.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
scene_tree_editor.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
script_create_dialog.cpp Fix detectin of existing file being a dir in new script creation, closes #9958 2017-09-01 14:25:01 -03:00
script_create_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
script_editor_debugger.cpp fixed bottom panel debugger exception 2017-09-28 16:52:34 +02:00
script_editor_debugger.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
SCsub Use BoolVariable in target/component/advanced options. 2017-09-25 14:36:02 -04:00
settings_config_dialog.cpp Several visual improvements. 2017-09-28 15:00:43 -05:00
settings_config_dialog.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
spatial_editor_gizmos.cpp 3DEditorGizmo: fix spotlight and camera gizmo & handle 2017-10-02 10:59:39 +07:00
spatial_editor_gizmos.h Box selection for MeshInstances and subscene nodes. 2017-09-20 14:04:18 +01:00