virtualx-engine/demos/3d/platformer
Juan Linietsky 6f0b4678e2 More 3D Improvements
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-Sprite3D and AnimatedSprite3D support.
-Opaque pre-pass works, is compatible with shadows
-Improved shadow map rendering (can differentiate between plain opaque and opaque with shaders/discard/etc)
-Added option to use alpha discard in FixedMaterial
-Improved Glow FX, many more options (three modes, Additive, Screen and SoftLight), strength and scale
-Ability for Background (image or cubemap) to send to glow buffer
-Dumb Deploy of clients now actually works in Android
-Many Many rendering fixes, 3D is much more usable now.
2014-05-29 10:56:39 -03:00
..
bullet.gd GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bullet.scn GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
coin.gd GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
coin.scn GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
cutout.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
enemy.gd GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
enemy.scn GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
engine.cfg Lots of 3D improvements: 2014-05-04 22:50:23 -03:00
follow_camera.gd GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
icon.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_down.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_fire.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_jump.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_left.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_right.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osb_up.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
player.gd GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
player.xml heck 2014-04-19 16:46:52 -03:00
robotrigged.scn GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb.cube GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_back.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_bottom.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_front.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_left.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_right.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sb_top.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shine.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_coin.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_explode.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_hit.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_jump.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sound_shoot.wav GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
stage.xml More 3D Improvements 2014-05-29 10:56:39 -03:00
stage2.xml Lots of 3D improvements: 2014-05-04 22:50:23 -03:00
texture.tex GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
tiles.res More 3D Improvements 2014-05-29 10:56:39 -03:00
tiles.scn GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
tiles.xcf GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00