..
godot_area_2d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
godot_area_2d.h
Clean up Hash Functions
2022-06-20 12:54:19 +02:00
godot_area_pair_2d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_area_pair_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_body_2d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
godot_body_2d.h
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
2022-09-15 15:09:23 +02:00
godot_body_direct_state_2d.cpp
Add is_zero_approx
methods to Vector2
, 3
, and 4
2022-09-02 00:29:50 -04:00
godot_body_direct_state_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_body_pair_2d.cpp
Remove usage of unitialized variables
2022-10-01 21:09:22 +02:00
godot_body_pair_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_broad_phase_2d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_broad_phase_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_broad_phase_2d_bvh.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
godot_broad_phase_2d_bvh.h
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
godot_collision_object_2d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_collision_object_2d.h
Add collision weight to PhysicsBody for penetrations must be avoided
2022-08-18 08:10:31 +09:00
godot_collision_solver_2d.cpp
Merge pull request #66720 from qarmin/unintialized_memory
2022-10-05 11:42:47 +02:00
godot_collision_solver_2d.h
Fix collision solving between world boundary and shapes in motion (2D)
2022-08-29 17:34:06 +02:00
godot_collision_solver_2d_sat.cpp
Merge pull request #66720 from qarmin/unintialized_memory
2022-10-05 11:42:47 +02:00
godot_collision_solver_2d_sat.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_constraint_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_joints_2d.cpp
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
godot_joints_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_physics_server_2d.cpp
Fix crash when executing PhysicsServer2D.joint_clear
2022-09-30 10:36:05 +08:00
godot_physics_server_2d.h
Add area_get_collision_layer
and area_get_collision_mask
2022-09-25 14:34:35 +04:00
godot_shape_2d.cpp
Fix collision detection for degenerate capsules
2022-12-06 14:17:24 +01:00
godot_shape_2d.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
godot_space_2d.cpp
Remove duplicate project settings definitions
2022-11-08 01:29:39 +01:00
godot_space_2d.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
godot_step_2d.cpp
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
godot_step_2d.h
Remove ThreadWorkPool, replace by WorkerThreadPool
2022-07-25 15:39:50 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00