virtualx-engine/thirdparty/misc
Rémi Verschelde 9cb3a16a8e
Merge pull request #91014 from DeeJayLSP/qoa-wav-playback
Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-02 12:46:32 +02:00
..
patches Merge pull request #91014 from DeeJayLSP/qoa-wav-playback 2024-05-02 12:46:32 +02:00
cubemap_coeffs.h Force using floats in cubemap coefficient 2020-05-12 23:34:01 -07:00
fastlz.c FastLZ: Update to upstream version 0.5.0 2020-04-30 14:25:00 +02:00
fastlz.h FastLZ: Update to upstream version 0.5.0 2020-04-30 14:25:00 +02:00
ifaddrs-android.cc
ifaddrs-android.h Mono/C#: Several android fixes 2019-12-04 19:03:42 +01:00
mikktspace.c
mikktspace.h
ok_color.h Make ok_color functions static 2023-05-13 16:57:19 +02:00
ok_color_shader.h Allow picking similar colours using OKHSL. 2022-06-07 05:53:27 -07:00
pcg.cpp Exposed randi_range to global funcs + renamed rand_range to randf_range 2020-11-06 17:06:26 +03:00
pcg.h Fix biased output of randi_range 2020-10-29 15:41:00 +03:00
polypartition.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
polypartition.h Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
qoa.h Add QOA (Quite OK Audio) as a WAV compression mode 2024-05-01 19:05:14 -03:00
r128.c thirdparty: Cleanup after #38386, document provenance and copyright 2020-05-11 14:50:06 +02:00
r128.h r128: Update to include latest fix for intrinsics being incorrect included. 2023-11-06 18:09:20 +01:00
smaz.c
smaz.h
smolv.cpp Implement shader caching 2021-05-31 10:13:09 +02:00
smolv.h Implement shader caching 2021-05-31 10:13:09 +02:00
stb_rect_pack.h Upgrade stb_rect_pack to 1.01 2022-02-24 13:15:41 +01:00
yuv2rgb.h