virtualx-engine/platform/android/java
Kyle Luce 77461a126e Additional Fix for Multi-touch release problem
- Was duplicating the functionality of event.getActionIndex() but was missing the bitmask.
- Switched back to getActionIndex() but kept the corrected getPointerId() from
  change #1980

https://github.com/okamstudio/godot/pull/1908
2015-05-31 19:37:19 -07:00
..
res -fixed godot icon for android 2015-05-01 23:21:27 -03:00
src/com/android Additional Fix for Multi-touch release problem 2015-05-31 19:37:19 -07:00
ant.properties -Support for changing fonts 2014-04-05 12:39:30 -03:00
build.properties GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
build.xml GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
default.properties GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
my-release-key.keystore GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
proguard-project.txt GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
proguard.cfg GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00