virtualx-engine/editor/plugins
lawnjelly 776623d56b Portals - Improve UI and add shortcuts
This PR makes the 'convert rooms' button permanently on the toolbar and accessible whichever node is selected, so you can convert rooms without having to select the RoomManager first.

It also adds a togglable item 'view portal culling' to the 'View' menu which is a simple way of setting the RoomManager 'active' setting without the RoomManager being the selected node.

Both of these have keyboard shortcuts, which should make it much faster to reconvert rooms and edit.

In addition there the string in the 'Perspective' Listbox is modified to show [portals active] when portal culling is operational, for visual feedback. This is updated when you change modes, and when the rooms are invalidated.
2021-08-01 19:54:16 +01:00
..
abstract_polygon_2d_editor.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
abstract_polygon_2d_editor.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
animation_blend_space_1d_editor.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
animation_blend_space_1d_editor.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
animation_blend_space_2d_editor.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
animation_blend_space_2d_editor.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
animation_blend_tree_editor_plugin.cpp Put multiple colons back into translated strings 2021-07-31 20:18:24 +03:00
animation_blend_tree_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
animation_player_editor_plugin.cpp Add animation reset track feature 2021-05-09 09:40:16 +02:00
animation_player_editor_plugin.h Add animation reset track feature 2021-05-09 09:40:16 +02:00
animation_state_machine_editor.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
animation_state_machine_editor.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
animation_tree_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
animation_tree_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
animation_tree_player_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
animation_tree_player_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
asset_library_editor_plugin.cpp Clarify the purpose of the default asset library URLs in the editor 2021-07-24 01:01:14 +02:00
asset_library_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
audio_stream_editor_plugin.cpp Improve the editor audio preview inspector appearance and functionality 2021-05-09 17:41:09 +02:00
audio_stream_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
baked_lightmap_editor_plugin.cpp Only print message about lightmap baking if it took at least 1 second 2021-07-24 22:06:46 +02:00
baked_lightmap_editor_plugin.h Print time taken and request attention when lightmaps are done baking 2021-06-25 20:58:05 +02:00
camera_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
camera_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
canvas_item_editor_plugin.cpp Highlight context menu items at the top of the 2D/3D viewports 2021-07-31 01:50:50 +02:00
canvas_item_editor_plugin.h Highlight context menu items at the top of the 2D/3D viewports 2021-07-31 01:50:50 +02:00
collision_polygon_2d_editor_plugin.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
collision_polygon_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
collision_polygon_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
collision_polygon_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
collision_shape_2d_editor_plugin.cpp Allow for easier editing of rect CollisionShape2D 2021-07-24 21:31:32 +02:00
collision_shape_2d_editor_plugin.h Allow for easier editing of rect CollisionShape2D 2021-07-24 21:31:32 +02:00
cpu_particles_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
cpu_particles_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
cpu_particles_editor_plugin.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
cpu_particles_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
curve_editor_plugin.cpp Add scaling to the curve editor's handles 2021-07-20 13:05:12 +02:00
curve_editor_plugin.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
editor_preview_plugins.cpp Highlight control flow keywords with a different color 2021-05-25 00:31:39 +02:00
editor_preview_plugins.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
gi_probe_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gi_probe_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
gradient_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gradient_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
item_list_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
item_list_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
light_occluder_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
light_occluder_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
line_2d_editor_plugin.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
line_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
material_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
material_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
mesh_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
mesh_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
mesh_instance_editor_plugin.cpp Improve MeshInstance3D UV preview in the editor 2021-07-28 15:37:40 +02:00
mesh_instance_editor_plugin.h Options to clean/simplify convex hull generated from mesh 2021-07-09 17:45:59 -07:00
mesh_library_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
mesh_library_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
multimesh_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
multimesh_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
navigation_polygon_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
navigation_polygon_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
particles_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
particles_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
particles_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
particles_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
path_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
path_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
path_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
path_editor_plugin.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
physical_bone_plugin.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
physical_bone_plugin.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
polygon_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
polygon_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
resource_preloader_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
resource_preloader_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
room_manager_editor_plugin.cpp Portals - Improve UI and add shortcuts 2021-08-01 19:54:16 +01:00
room_manager_editor_plugin.h Portals - Improve UI and add shortcuts 2021-08-01 19:54:16 +01:00
root_motion_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
root_motion_editor_plugin.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
script_editor_plugin.cpp [3.x] Allow reading shaders from .gdshader files 2021-07-19 23:34:23 -04:00
script_editor_plugin.h Save the current script when pressing Ctrl + S if no scene is open 2021-05-09 17:47:38 +02:00
script_text_editor.cpp Support single quote when dropping files to script 2021-07-06 11:10:47 +02:00
script_text_editor.h Script editor: Rename 'Clone Down' to 'Duplicate Selection' 2021-07-06 11:10:44 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shader_editor_plugin.cpp Script editor: Rename 'Clone Down' to 'Duplicate Selection' 2021-07-06 11:10:44 +02:00
shader_editor_plugin.h Script editor: Rename 'Clone Down' to 'Duplicate Selection' 2021-07-06 11:10:44 +02:00
skeleton_2d_editor_plugin.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
skeleton_2d_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
skeleton_editor_plugin.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
skeleton_editor_plugin.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
skeleton_ik_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
skeleton_ik_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
spatial_editor_plugin.cpp Portals - Improve UI and add shortcuts 2021-08-01 19:54:16 +01:00
spatial_editor_plugin.h Portals - Improve UI and add shortcuts 2021-08-01 19:54:16 +01:00
sprite_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
sprite_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
sprite_frames_editor_plugin.cpp Fix hidden seperators when horizontal frames is 1 2021-07-24 00:52:49 +02:00
sprite_frames_editor_plugin.h Allow selecting frames by holding down the mouse in SpriteFrames editor 2021-06-29 13:11:46 +02:00
style_box_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
style_box_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
text_editor.cpp Script editor: Rename 'Clone Down' to 'Duplicate Selection' 2021-07-06 11:10:44 +02:00
text_editor.h Script editor: Rename 'Clone Down' to 'Duplicate Selection' 2021-07-06 11:10:44 +02:00
texture_editor_plugin.cpp Don't set metadata_label font if it doesn't exist 2021-07-24 00:51:08 +02:00
texture_editor_plugin.h Don't set metadata_label font if it doesn't exist 2021-07-24 00:51:08 +02:00
texture_region_editor_plugin.cpp Don't use the abbrevation "Sep." in UI text 2021-06-17 11:49:31 +02:00
texture_region_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
theme_editor_plugin.cpp Put multiple colons back into translated strings 2021-07-31 20:18:24 +03:00
theme_editor_plugin.h Improve add item type UI in theme editor 2021-07-20 16:55:54 +08:00
theme_editor_preview.cpp Fix control picker in the Theme editor 2021-07-16 21:36:54 +03:00
theme_editor_preview.h Fix control picker in the Theme editor 2021-07-16 21:36:54 +03:00
tile_map_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
tile_map_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
tile_set_editor_plugin.cpp Increase the TileSet editor's snap step to 1024 2021-05-18 23:38:22 +02:00
tile_set_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
version_control_editor_plugin.cpp Set minimum size for "Version Control" diff bottom panel 2021-07-13 10:20:03 +02:00
version_control_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
viewport_preview_editor_plugin.cpp Add viewport preview plugin and refactor TextureEditorPlugin 2021-07-18 14:49:45 -06:00
viewport_preview_editor_plugin.h Add viewport preview plugin and refactor TextureEditorPlugin 2021-07-18 14:49:45 -06:00
visual_shader_editor_plugin.cpp Put multiple colons back into translated strings 2021-07-31 20:18:24 +03:00
visual_shader_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00