virtualx-engine/modules/mono/glue/Managed/Files
Rémi Verschelde 77816fea8b
Merge pull request #32477 from aaronfranke/equal-approx-separate
Make is_equal_approx separate and make == exact again
2019-11-07 14:54:15 +01:00
..
Attributes Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
Extensions Fix C# build error in MarshalUtils debug code 2019-05-21 19:09:00 +02:00
Interfaces Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
AABB.cs Make is_equal_approx separate for structures 2019-10-14 16:46:54 -04:00
Array.cs C#: Add missing ToString() override methods 2019-04-18 14:48:13 +02:00
Basis.cs Make is_equal_approx separate for structures 2019-10-14 16:46:54 -04:00
Color.cs Expose is_equal_approx and restore == to be exact again 2019-10-14 16:48:59 -04:00
Colors.cs [Mono] Various Color improvements 2019-08-27 22:05:18 -04:00
DebuggingUtils.cs Added a Godot TraceListener, which is automatically installed on startup. Fixes that Debug/Trace Assertions are simply swallowed by Godot. 2019-03-07 21:00:19 +01:00
Dictionary.cs C#: Add missing ToString() override methods 2019-04-18 14:48:13 +02:00
Dispatcher.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
DynamicObject.cs Fix typos with codespell 2019-05-19 13:10:35 +02:00
GD.cs C#: Generate the correct integer and floating point types 2019-04-27 01:30:46 +02:00
GodotSynchronizationContext.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
GodotTaskScheduler.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
GodotTraceListener.cs Added a Godot TraceListener, which is automatically installed on startup. Fixes that Debug/Trace Assertions are simply swallowed by Godot. 2019-03-07 21:00:19 +01:00
MarshalUtils.cs Fix C# build error in MarshalUtils debug code 2019-05-21 19:09:00 +02:00
Mathf.cs [Mono] Alphabetize Mathf 2019-10-29 10:10:24 -04:00
MathfEx.cs [Mono] Alphabetize Mathf 2019-10-29 10:10:24 -04:00
NodePath.cs [Mono] Deprecate Set methods 2019-07-28 17:49:22 -04:00
Object.base.cs C#: Add missing ToString() override methods 2019-04-18 14:48:13 +02:00
Plane.cs Merge pull request #32477 from aaronfranke/equal-approx-separate 2019-11-07 14:54:15 +01:00
Quat.cs Expose is_equal_approx and restore == to be exact again 2019-10-14 16:48:59 -04:00
Rect2.cs Make is_equal_approx separate for structures 2019-10-14 16:46:54 -04:00
RID.cs C#: Add missing ToString() override methods 2019-04-18 14:48:13 +02:00
SignalAwaiter.cs Move modules/mono/glue/cs_files to modules/mono/glue/Managed/Files 2018-09-12 22:03:36 +02:00
StringExtensions.cs Added count method to String 2019-07-23 18:55:54 +03:00
Transform.cs Make is_equal_approx separate for structures 2019-10-14 16:46:54 -04:00
Transform2D.cs Make is_equal_approx separate for structures 2019-10-14 16:46:54 -04:00
Vector2.cs Expose is_equal_approx and restore == to be exact again 2019-10-14 16:48:59 -04:00
Vector3.cs Expose is_equal_approx and restore == to be exact again 2019-10-14 16:48:59 -04:00