virtualx-engine/platform/android
Juan Linietsky 2af2a84a03 Misc Fixes
==========

-NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk)
-WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store
-Feaures in the new tutorials are all present in the sourcecode
-This (hopefully) should get rid of the animation list order getting corrupted
-Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing?
-In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource
-Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo
2014-06-27 23:21:45 -03:00
..
export Misc Fixes 2014-06-27 23:21:45 -03:00
globals Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
java Misc Fixes 2014-06-27 23:21:45 -03:00
libs -Added google play services (needed for some stuff) 2014-04-14 22:16:13 -03:00
android_native_app_glue.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
android_native_app_glue.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
AndroidManifest.xml.template -Added google play services (needed for some stuff) 2014-04-14 22:43:44 -03:00
audio_driver_jandroid.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_driver_jandroid.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_driver_opensl.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
audio_driver_opensl.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
detect.py Add android x86 build 2014-05-28 15:27:30 +08:00
dir_access_android.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dir_access_android.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dir_access_jandroid.cpp Add DirAccess:dir_exist api 2014-05-25 14:50:54 +08:00
dir_access_jandroid.h Add DirAccess:dir_exist api 2014-05-25 14:50:54 +08:00
file_access_android.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_android.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_jandroid.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_jandroid.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
godot_android.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ifaddrs_android.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
ifaddrs_android.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
java_bind.cpp More 3D Improvements 2014-05-29 10:56:39 -03:00
java_bind.h More 3D Improvements 2014-05-29 10:56:39 -03:00
java_glue.cpp Misc Fixes 2014-06-27 23:21:45 -03:00
java_glue.h -Added OpenSSL and HTTPS support 2014-04-28 21:56:43 -03:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_android.cpp Misc Fixes 2014-06-27 23:21:45 -03:00
os_android.h Misc Fixes 2014-06-27 23:21:45 -03:00
platform_config.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
project.properties.template -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
SCsub Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
sign.sh Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
thread_jandroid.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
thread_jandroid.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00