.. |
effects
|
Allow for external python scripts to call the build python headers via external scripts
|
2023-03-19 21:18:52 -07:00 |
environment
|
Fix volumetric fog in stereo by projection vertex in combined space
|
2023-06-20 14:36:14 +10:00 |
forward_clustered
|
Varying mismatch causing shaders to fail.
|
2023-06-23 21:36:38 -07:00 |
forward_mobile
|
Fix error spam when a mesh with bone weights has an invalid skeleton
|
2023-06-22 15:58:52 +03:00 |
shaders
|
Apply reprojection in multiview for our cluster lookup
|
2023-06-21 11:17:01 +10:00 |
spirv-reflect
|
Refactor SPIR-V reflection into a generic RenderingDevice feature
|
2022-12-12 14:14:53 +01:00 |
storage_rd
|
Unify error condition for particles trail lifetime
|
2023-07-10 10:17:27 +02:00 |
cluster_builder_rd.cpp
|
Save cluster render shader from being optimized out entirely
|
2023-05-08 18:39:49 +02:00 |
cluster_builder_rd.h
|
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
2023-01-31 20:04:11 +01:00 |
framebuffer_cache_rd.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
framebuffer_cache_rd.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
pipeline_cache_rd.cpp
|
Properly handle wireframe mode in RendererRD pipeline cache
|
2023-06-14 09:14:34 +02:00 |
pipeline_cache_rd.h
|
Properly handle wireframe mode in RendererRD pipeline cache
|
2023-06-14 09:14:34 +02:00 |
renderer_canvas_render_rd.cpp
|
Merge pull request #75181 from dalexeev/fix-light-only-mode
|
2023-05-27 17:28:29 +02:00 |
renderer_canvas_render_rd.h
|
fix normal map not flipping in sprite2D
|
2023-01-14 11:51:56 +05:30 |
renderer_compositor_rd.cpp
|
Move roughness limiter and sort into their own classes
|
2023-03-09 21:58:55 +11:00 |
renderer_compositor_rd.h
|
Move roughness limiter and sort into their own classes
|
2023-03-09 21:58:55 +11:00 |
renderer_scene_render_rd.cpp
|
Take 3D resolution scaling into account for mesh LOD
|
2023-05-20 16:40:16 -07:00 |
renderer_scene_render_rd.h
|
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
|
2023-01-31 20:04:11 +01:00 |
SCsub
|
Refactor SPIR-V reflection into a generic RenderingDevice feature
|
2022-12-12 14:14:53 +01:00 |
shader_rd.cpp
|
Move some worker_thread_pool.h includes out of header files
|
2023-02-13 14:02:01 -05:00 |
shader_rd.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
uniform_set_cache_rd.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
uniform_set_cache_rd.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |