virtualx-engine/misc/dist/linux
backwardspy 7b346258a9
set StartupWMClass in linux .desktop file
this allows linux app launchers and docks to correctly associate the godot project selector & editor windows with the icon used to launch godot.
it prevents this problem specifically: https://askubuntu.com/questions/1144214/why-does-my-custom-launcher-file-create-two-icons-on-the-launcher-bar
2021-03-31 14:45:13 +01:00
..
godot.6 Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
org.godotengine.Godot.appdata.xml Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
org.godotengine.Godot.desktop set StartupWMClass in linux .desktop file 2021-03-31 14:45:13 +01:00
org.godotengine.Godot.xml Improve the MIME source file 2021-02-09 00:06:42 +01:00