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effects
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Fix uniform buffer being created every frame is SSAO and SSIL half_size is different
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2022-09-13 17:49:32 +10:00 |
environment
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Clear last frame directional light buffer when number of lights changes.
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2022-09-14 08:30:35 -07:00 |
forward_clustered
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Extract shared scene data into a separate class
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2022-09-15 12:09:57 +10:00 |
forward_mobile
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Extract shared scene data into a separate class
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2022-09-15 12:09:57 +10:00 |
shaders
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Extract shared scene data into a separate class
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2022-09-15 12:09:57 +10:00 |
storage_rd
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Extract shared scene data into a separate class
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2022-09-15 12:09:57 +10:00 |
cluster_builder_rd.cpp
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cluster_builder_rd.h
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Rename str2var to str_to_var and similar
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2022-08-26 14:58:22 +02:00 |
effects_rd.cpp
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Extracting render buffers and changing it to a more generic solution
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2022-09-01 20:01:45 +10:00 |
effects_rd.h
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Extracting render buffers and changing it to a more generic solution
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2022-09-01 20:01:45 +10:00 |
framebuffer_cache_rd.cpp
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framebuffer_cache_rd.h
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Extracting render buffers and changing it to a more generic solution
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2022-09-01 20:01:45 +10:00 |
pipeline_cache_rd.cpp
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pipeline_cache_rd.h
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renderer_canvas_render_rd.cpp
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
renderer_canvas_render_rd.h
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Rename uniform to parameter across the engine
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2022-09-01 11:42:57 +03:00 |
renderer_compositor_rd.cpp
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Rename String plus_file to path_join
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2022-08-29 19:38:13 -05:00 |
renderer_compositor_rd.h
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renderer_scene_render_rd.cpp
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Extract shared scene data into a separate class
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2022-09-15 12:09:57 +10:00 |
renderer_scene_render_rd.h
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Extract shared scene data into a separate class
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2022-09-15 12:09:57 +10:00 |
SCsub
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shader_rd.cpp
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Rename String plus_file to path_join
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2022-08-29 19:38:13 -05:00 |
shader_rd.h
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uniform_set_cache_rd.cpp
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uniform_set_cache_rd.h
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