.. |
2d
|
Add autocompletion for AnimatedSprite.play()
|
2022-05-05 14:36:35 +08:00 |
3d
|
Add autocompletion for AnimatedSprite.play()
|
2022-05-05 14:36:35 +08:00 |
animation
|
Merge pull request #60627 from aaronfranke/rename-elements
|
2022-05-03 14:40:01 +02:00 |
audio
|
Use switch consistently in _notification (scene folder)
|
2022-02-15 18:44:55 +01:00 |
debugger
|
Remove RES and REF typedefs in favor of spelled out Ref<>
|
2022-05-03 01:43:50 +02:00 |
gui
|
Merge pull request #59185 from NeilKleistGao/master
|
2022-05-05 16:41:39 +02:00 |
main
|
Implement missing Node & Resource placeholders
|
2022-05-03 17:08:09 +02:00 |
multiplayer
|
remove child on despawn instead of just queue_delete
|
2022-05-05 08:50:21 -05:00 |
resources
|
Merge pull request #60597 from reduz/missing-node-resource-placeholders
|
2022-05-05 15:57:50 +02:00 |
property_utils.cpp
|
Cleanup and move char functions to the char_utils.h header.
|
2022-02-04 11:35:01 +02:00 |
property_utils.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
register_scene_types.cpp
|
Merge pull request #60597 from reduz/missing-node-resource-placeholders
|
2022-05-05 15:57:50 +02:00 |
register_scene_types.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
scene_string_names.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
scene_string_names.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
SCsub
|
[Net] New replication interface, spawner and synchronizer nodes.
|
2022-02-04 14:56:30 +01:00 |