virtualx-engine/servers/rendering/renderer_rd/storage_rd
2023-09-28 09:39:26 +02:00
..
forward_id_storage.cpp
forward_id_storage.h
light_storage.cpp [Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-25 18:45:30 +02:00
light_storage.h Implement 3D shadows in the GL Compatibility renderer 2023-09-28 09:39:26 +02:00
material_storage.cpp [Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-25 18:45:30 +02:00
material_storage.h Fix mipmap bias behavior by refactoring how samplers are created by Material Storage. 2023-09-06 11:24:19 -03:00
mesh_storage.cpp [Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-25 18:45:30 +02:00
mesh_storage.h [Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-25 18:45:30 +02:00
particles_storage.cpp [Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-25 18:45:30 +02:00
particles_storage.h [Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-25 18:45:30 +02:00
render_buffer_custom_data_rd.h
render_scene_buffers_rd.cpp Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
render_scene_buffers_rd.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
render_scene_data_rd.cpp Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
render_scene_data_rd.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
SCsub
texture_storage.cpp [Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-25 18:45:30 +02:00
texture_storage.h Fallback to linear color texture when using 2D HDR and MSDF font 2023-08-15 11:08:29 +02:00
utilities.cpp [Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-25 18:45:30 +02:00
utilities.h