..
tiles
Add TileMap grid editor settings.
2021-05-25 10:23:57 +02:00
abstract_polygon_2d_editor.cpp
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
abstract_polygon_2d_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_blend_space_1d_editor.cpp
Rename LineEdit caret_* properties getters and setters to match property
2021-04-17 12:41:23 +01:00
animation_blend_space_1d_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_blend_space_2d_editor.cpp
Rename LineEdit caret_* properties getters and setters to match property
2021-04-17 12:41:23 +01:00
animation_blend_space_2d_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_blend_tree_editor_plugin.cpp
Improve the editor theme
2021-04-27 22:38:26 +02:00
animation_blend_tree_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_player_editor_plugin.cpp
Merge pull request #40397 from KoBeWi/silent_seeker
2021-05-23 17:28:21 +02:00
animation_player_editor_plugin.h
Allow to move timeline without moving animation
2021-03-21 00:24:16 +01:00
animation_state_machine_editor.cpp
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
animation_state_machine_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_tree_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_tree_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
asset_library_editor_plugin.cpp
Implement shader caching
2021-05-31 10:13:09 +02:00
asset_library_editor_plugin.h
Fix Asset Library URL not updating after been changed in editor settings
2021-03-13 22:55:59 +01:00
audio_stream_editor_plugin.cpp
Improve the editor audio preview inspector appearance and functionality
2021-05-02 14:37:45 +02:00
audio_stream_editor_plugin.h
Fix audio player not resetting after wav finishes
2021-03-20 20:16:53 +01:00
baked_lightmap_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
baked_lightmap_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
camera_3d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
camera_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
canvas_item_editor_plugin.cpp
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
canvas_item_editor_plugin.h
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
collision_polygon_2d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
collision_polygon_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
collision_polygon_3d_editor_plugin.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
collision_polygon_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
collision_shape_2d_editor_plugin.cpp
Rename ButtonList enum and members to MouseButton
2021-03-23 07:13:23 -04:00
collision_shape_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
cpu_particles_2d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
cpu_particles_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
cpu_particles_3d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
cpu_particles_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
curve_editor_plugin.cpp
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
curve_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
debugger_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
debugger_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_debugger_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_debugger_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_preview_plugins.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
editor_preview_plugins.h
Modernize atomics
2021-02-18 17:12:46 +01:00
font_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
font_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gi_probe_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gi_probe_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gpu_particles_2d_editor_plugin.cpp
Refactor Process Mode
2021-02-18 20:39:55 -03:00
gpu_particles_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gpu_particles_3d_editor_plugin.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
gpu_particles_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gpu_particles_collision_sdf_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gpu_particles_collision_sdf_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gradient_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gradient_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
item_list_editor_plugin.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
item_list_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
light_occluder_2d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
light_occluder_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
line_2d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
line_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
material_editor_plugin.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
material_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
mesh_editor_plugin.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
mesh_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
mesh_instance_3d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
mesh_instance_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
mesh_library_editor_plugin.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
mesh_library_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
multimesh_editor_plugin.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
multimesh_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
navigation_polygon_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
navigation_polygon_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
node_3d_editor_plugin.cpp
Rename Node3D's property translation to position
2021-06-04 09:54:52 +01:00
node_3d_editor_plugin.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
occluder_instance_3d_editor_plugin.cpp
Implement occlusion culling
2021-04-23 21:45:23 +02:00
occluder_instance_3d_editor_plugin.h
Implement occlusion culling
2021-04-23 21:45:23 +02:00
ot_features_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
ot_features_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
packed_scene_translation_parser_plugin.cpp
Improve resource load cache
2021-02-11 15:44:28 -03:00
packed_scene_translation_parser_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
path_2d_editor_plugin.cpp
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
path_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
path_3d_editor_plugin.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
path_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
physical_bone_3d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
physical_bone_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
polygon_2d_editor_plugin.cpp
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
polygon_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_preloader_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_preloader_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
root_motion_editor_plugin.cpp
Improve the editor theme
2021-04-27 22:38:26 +02:00
root_motion_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
script_editor_plugin.cpp
Merge pull request #47336 from Calinou/rename-shader-file-extension
2021-06-04 11:26:14 +02:00
script_editor_plugin.h
Add get_base_editor to ScriptEditorBase
2021-05-15 18:47:00 +07:00
script_text_editor.cpp
Move and expose Code Hint in CodeEdit
2021-06-01 15:38:45 +01:00
script_text_editor.h
Add custom background line colour to TextEdit and remove marked lines
2021-05-22 14:41:55 +01:00
SCsub
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
shader_editor_plugin.cpp
Move and expose Code Hint in CodeEdit
2021-06-01 15:38:45 +01:00
shader_editor_plugin.h
Basic warning support implementation for the Godot Shading Language.
2021-05-22 19:24:31 +03:00
shader_file_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
shader_file_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
skeleton_2d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
skeleton_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
skeleton_3d_editor_plugin.cpp
Rename EditorPropertyTransform to EditorPropertyTransform3D
2021-06-03 21:58:26 -04:00
skeleton_3d_editor_plugin.h
Rename EditorPropertyTransform to EditorPropertyTransform3D
2021-06-03 21:58:26 -04:00
skeleton_ik_3d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
skeleton_ik_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
sprite_2d_editor_plugin.cpp
Rename Texture.get_data() to get_image()
2021-03-28 13:00:46 +01:00
sprite_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
sprite_frames_editor_plugin.cpp
SpriteFramesEditor Minor fixes
2021-05-23 10:59:21 +02:00
sprite_frames_editor_plugin.h
SpriteFramesEditor Minor fixes
2021-05-23 10:59:21 +02:00
style_box_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
style_box_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
text_editor.cpp
Add custom background line colour to TextEdit and remove marked lines
2021-05-22 14:41:55 +01:00
text_editor.h
Add get_base_editor to ScriptEditorBase
2021-05-15 18:47:00 +07:00
texture_3d_editor_plugin.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
texture_3d_editor_plugin.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
texture_editor_plugin.cpp
Remove obsolete LargeTexture, it's no longer useful since 3.x
2021-04-28 15:51:55 +02:00
texture_editor_plugin.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
texture_layered_editor_plugin.cpp
Fix crashes in *_input functions
2021-04-05 08:52:21 +02:00
texture_layered_editor_plugin.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
texture_region_editor_plugin.cpp
TextureRegionEditor Fix not updating on editing region with autoslice cached
2021-06-01 12:17:32 +02:00
texture_region_editor_plugin.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
theme_editor_plugin.cpp
Improve TreeItem API and allow to move nodes
2021-05-17 22:06:46 +02:00
theme_editor_plugin.h
Add outlines and contrasting backgrounds to the editor UI elements
2021-05-12 01:45:56 +03:00
version_control_editor_plugin.cpp
Improve TreeItem API and allow to move nodes
2021-05-17 22:06:46 +02:00
version_control_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
visual_shader_editor_plugin.cpp
Rename EditorPropertyTransform to EditorPropertyTransform3D
2021-06-03 21:58:26 -04:00
visual_shader_editor_plugin.h
Fix changing theme coloring for error label in VisualShader editor
2021-06-03 10:58:55 +03:00