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globals
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Added setting for CADisplayLink on iOS, so you no longer need to recompile to change it
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2015-10-22 17:31:09 -07:00 |
app_delegate.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
app_delegate.mm
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Added setting for CADisplayLink on iOS, so you no longer need to recompile to change it
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2015-10-22 17:31:09 -07:00 |
Appirater.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
Appirater.m
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
audio_driver_iphone.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
audio_driver_iphone.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
detect.py
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-10-13 01:19:32 -03:00 |
game_center.h
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added response event for game center overlay closing
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2015-05-23 23:22:20 -07:00 |
game_center.mm
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added response event for game center overlay closing
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2015-05-23 23:22:20 -07:00 |
gl_view.h
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Added setting for CADisplayLink on iOS, so you no longer need to recompile to change it
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2015-10-22 17:31:09 -07:00 |
gl_view.mm
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Added setting for CADisplayLink on iOS, so you no longer need to recompile to change it
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2015-10-22 17:31:09 -07:00 |
godot_iphone.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
icloud.h
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Initial iCloud implementation, supporting key value pairs
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2015-09-27 16:54:20 -07:00 |
icloud.mm
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Initial iCloud implementation, supporting key value pairs
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2015-09-27 16:54:20 -07:00 |
in_app_store.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
in_app_store.mm
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merged some stuff for okam
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2015-09-03 23:24:55 -03:00 |
logo.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
main.m
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
os_iphone.cpp
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Initial iCloud implementation, supporting key value pairs
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2015-09-27 16:54:20 -07:00 |
os_iphone.h
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Merge pull request #2548 from romulox-x/iCloud
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2015-09-28 17:20:16 +02:00 |
platform_config.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
platform_refcount.h
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-Work in progress visual shader editor *DOES NOT WORK YET*
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2015-01-03 16:52:37 -03:00 |
rasterizer_iphone.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
rasterizer_iphone.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
SCsub
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Initial iCloud implementation, supporting key value pairs
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2015-09-27 16:54:20 -07:00 |
sem_iphone.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sem_iphone.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
view_controller.h
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Fixed null pointer bug in ios store. added functions to game center to reset the user's achievements, request all the achievements they've made progress on, request descriptions of all possible achievements, and show the built in game center overlay. Upgraded all (I think) deprecated functions to ios 6 versions. as per discussion with reduz on IRC, ios 6 is now the official lowest supported iOS version. compatibility could be added, but it's so obsolete, it's tough to argue for continuing to support it. some naming of functions and dictionary parameters might need to change. I just named them whatever made sense to me :)
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2015-05-23 03:17:52 -07:00 |
view_controller.mm
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Initial iCloud implementation, supporting key value pairs
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2015-09-27 16:54:20 -07:00 |