virtualx-engine/scene
Rémi Verschelde 607940875c
Merge pull request #70111 from Maran23/3.x-check-null-event-in-tree
[3.x] Check for null event in Tree._gui_input to avoid engine crash
2022-12-17 14:28:11 +01:00
..
2d Avoid compiling Editor checks in release builds for VisibilityNotifier2D 2022-12-15 11:13:10 -05:00
3d Do not fire VisibilityNotifier screen_entered and screen_exited signals in the Editor 2022-12-13 10:29:28 -05:00
animation Fix animation signal caches_cleared firing timing 2022-12-04 20:24:55 +08:00
audio
debugger
gui Check for null event in Tree._gui_input to avoid engine crash 2022-12-15 17:35:53 +01:00
main Fix typos with codespell 2022-12-15 12:26:59 +01:00
resources Merge pull request #69963 from lawnjelly/variant_parser_optional_readahead_3 2022-12-12 19:02:17 +01:00
property_utils.cpp Fix exporting big templates 2022-11-30 15:34:26 +01:00
property_utils.h
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub