..
copymem.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
dir_access.cpp
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2021-01-13 16:17:06 +01:00
dir_access.h
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2021-01-13 16:17:06 +01:00
file_access.cpp
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2021-01-13 16:17:06 +01:00
file_access.h
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2021-01-13 16:17:06 +01:00
input.cpp
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2021-01-13 16:17:06 +01:00
input.h
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2021-01-13 16:17:06 +01:00
input_event.cpp
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2021-01-13 16:17:06 +01:00
input_event.h
Add support for new SDL gamecontroller keywords.
2021-02-07 16:41:23 +00:00
keyboard.cpp
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2021-01-13 16:17:06 +01:00
keyboard.h
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2021-01-13 16:17:06 +01:00
main_loop.cpp
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2021-01-13 16:17:06 +01:00
main_loop.h
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2021-01-13 16:17:06 +01:00
memory.cpp
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2021-01-13 16:17:06 +01:00
memory.h
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2021-01-13 16:17:06 +01:00
midi_driver.cpp
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2021-01-13 16:17:06 +01:00
midi_driver.h
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2021-01-13 16:17:06 +01:00
mutex.cpp
Modernize Mutex
2021-02-18 11:58:08 +01:00
mutex.h
Modernize Mutex
2021-02-18 11:58:08 +01:00
os.cpp
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2021-01-13 16:17:06 +01:00
os.h
Modernize Mutex
2021-02-18 11:58:08 +01:00
rw_lock.h
Modernize RWLock
2021-02-18 11:41:07 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
semaphore.h
Modernize Semaphore
2021-02-18 11:58:08 +01:00
thread.cpp
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2021-01-13 16:17:06 +01:00
thread.h
Remove thread after use to prevent memory leak
2021-01-20 09:37:25 +01:00
thread_dummy.cpp
Modernize Semaphore
2021-02-18 11:58:08 +01:00
thread_dummy.h
Modernize Semaphore
2021-02-18 11:58:08 +01:00
thread_safe.h
Modernize Mutex
2021-02-18 11:58:08 +01:00
threaded_array_processor.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00