virtualx-engine/modules/mono
pepegadeveloper123 23d51ac325 Fix inherited C# scene not inheriting parent's fields (3.2)
When a child scene inherits a parent scene with a C# root node, the
parent scene's export variables appear to assume values set in the
parent scene, in the child scene's Inspector. However, when the child
scene is played, the parent scene's export variables assume default
values.
When a node is created, it inherits its parent C# script's fields from
the map CSharpScriptInstance::script->member_info. However this map was
not initialized outside the editor, and this commit ensured it is. This
fixes issues #36480 and #37581.
This is a manual backport of PR #38638 for 3.2.
2020-05-16 11:18:58 +02:00
..
build_scripts [3.2] C#: Support for building with the dotnet CLI 2020-05-11 19:48:50 +02:00
doc_classes doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
editor [3.2] C#: Support for building with the dotnet CLI 2020-05-11 19:48:50 +02:00
glue [3.2] C#: Support for building with the dotnet CLI 2020-05-11 19:48:50 +02:00
icons [Mono]: the C# script icon is now visible in the editor. 2020-01-03 22:49:22 +01:00
mono_gd Mono: Fix hot-reloading of nested classes 2020-05-11 11:01:13 +02:00
utils Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
.gitignore Make git no longer ignore solution files inside the mono module 2019-08-12 15:59:06 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
class_db_api_json.cpp Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
class_db_api_json.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
config.py Mono: Use msbuild instead of nuget.exe for restoring 2020-05-11 11:01:13 +02:00
csharp_script.cpp Fix inherited C# scene not inheriting parent's fields (3.2) 2020-05-16 11:18:58 +02:00
csharp_script.h Fix inherited C# scene not inheriting parent's fields (3.2) 2020-05-16 11:18:58 +02:00
godotsharp_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp Mono: Fix include for Android support 2020-04-18 22:02:07 +02:00
godotsharp_dirs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Mono/C#: Add iOS support 2020-04-14 18:03:10 +02:00
signal_awaiter_utils.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
signal_awaiter_utils.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00