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2d
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Fixes a game crash caused by instantiating Camera2D and sending a notification from it before adding it to the tree.
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2021-11-18 12:21:28 +01:00 |
3d
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Merge pull request #50823 from fbcosentino/3d-material-overlay
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2021-11-16 08:21:18 +01:00 |
animation
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Fix AnimationNodeStateMachinePlayback start() on nonexistent node
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2021-10-04 15:22:16 +02:00 |
audio
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
debugger
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Promote object validity checks to release builds
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2021-09-21 10:39:04 +02:00 |
gui
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Merge pull request #54330 from LennyPhoenix/lennyphoenix-patch-1
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2021-11-15 23:36:12 +01:00 |
main
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fix hardcoded raycast distance with viewport object picking
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2021-11-15 16:31:25 +01:00 |
resources
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Fix crash when loading scene instance after node vanished from parent
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2021-11-17 15:55:36 +01:00 |
property_utils.cpp
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Fix detection of non-default and overridden property values in scenes
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2021-11-09 15:08:22 +01:00 |
property_utils.h
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Unify determination of default property values
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2021-11-08 11:17:49 +01:00 |
register_scene_types.cpp
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Modules: Make sure to include modules_enabled.gen.h where needed
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2021-11-12 13:45:33 +01:00 |
register_scene_types.h
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Update copyright statements to 2021
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2021-01-13 16:17:06 +01:00 |
scene_string_names.cpp
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Display a editor gizmo icon for Listener
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2021-09-16 23:37:12 +02:00 |
scene_string_names.h
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Display a editor gizmo icon for Listener
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2021-09-16 23:37:12 +02:00 |
SCsub
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SCons: Add explicit dependencies on thirdparty code in cloned env
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2021-04-29 16:57:00 +02:00 |