virtualx-engine/servers/rendering
2023-03-01 18:59:59 +11:00
..
dummy Implement cull_mask for decals and lights in mobile and compatibility backends 2023-02-06 12:12:47 -08:00
environment Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
renderer_rd Use MSAA 2D texture in multipass tonemapper 2023-03-01 18:59:59 +11:00
storage Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_canvas_render.h
renderer_compositor.cpp Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_compositor.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
renderer_scene_cull.h Implement cull_mask for decals and lights in mobile and compatibility backends 2023-02-06 12:12:47 -08:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Use the original canvas to calculate light positioning 2023-02-21 11:57:16 +02:00
renderer_viewport.h Remove viewport_set_disable_environment in favor of viewport_set_environment_mode 2023-01-30 12:25:49 -08:00
rendering_device.cpp
rendering_device.h Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_option 2023-02-10 18:49:28 +01:00
rendering_device_binds.cpp
rendering_device_binds.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
rendering_server_default.h Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Avoid inserting screen_texture compatibility code when using textureSize 2023-02-10 13:03:02 -08:00
shader_compiler.h Make screen texture and depth texture work in Multiview 2023-01-25 13:35:01 +11:00
shader_language.cpp Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
shader_language.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
shader_preprocessor.cpp Fix shader preprocessor include resource check 2023-02-26 13:59:29 +02:00
shader_preprocessor.h Improve some editor strings for localization 2023-02-09 19:32:02 +08:00
shader_types.cpp Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access 2023-02-01 07:33:18 +01:00
shader_types.h
shader_warnings.cpp
shader_warnings.h